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* Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n(function (global, factory) {\n  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n  typeof define === 'function' && define.amd ? define(factory) :\n  (global.Immutable = factory());\n}(this, function () { 'use strict';var SLICE$0 = Array.prototype.slice;\n\n  function createClass(ctor, superClass) {\n    if (superClass) {\n      ctor.prototype = Object.create(superClass.prototype);\n    }\n    ctor.prototype.constructor = ctor;\n  }\n\n  function Iterable(value) {\n      return isIterable(value) ? value : Seq(value);\n    }\n\n\n  createClass(KeyedIterable, Iterable);\n    function KeyedIterable(value) {\n      return isKeyed(value) ? value : KeyedSeq(value);\n    }\n\n\n  createClass(IndexedIterable, Iterable);\n    function IndexedIterable(value) {\n      return isIndexed(value) ? value : IndexedSeq(value);\n    }\n\n\n  createClass(SetIterable, Iterable);\n    function SetIterable(value) {\n      return isIterable(value) && !isAssociative(value) ? value : SetSeq(value);\n    }\n\n\n\n  function isIterable(maybeIterable) {\n    return !!(maybeIterable && maybeIterable[IS_ITERABLE_SENTINEL]);\n  }\n\n  function isKeyed(maybeKeyed) {\n    return !!(maybeKeyed && maybeKeyed[IS_KEYED_SENTINEL]);\n  }\n\n  function isIndexed(maybeIndexed) {\n    return !!(maybeIndexed && maybeIndexed[IS_INDEXED_SENTINEL]);\n  }\n\n  function isAssociative(maybeAssociative) {\n    return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n  }\n\n  function isOrdered(maybeOrdered) {\n    return !!(maybeOrdered && maybeOrdered[IS_ORDERED_SENTINEL]);\n  }\n\n  Iterable.isIterable = isIterable;\n  Iterable.isKeyed = isKeyed;\n  Iterable.isIndexed = isIndexed;\n  Iterable.isAssociative = isAssociative;\n  Iterable.isOrdered = isOrdered;\n\n  Iterable.Keyed = KeyedIterable;\n  Iterable.Indexed = IndexedIterable;\n  Iterable.Set = SetIterable;\n\n\n  var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n  var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n  var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n  var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n  // Used for setting prototype methods that IE8 chokes on.\n  var DELETE = 'delete';\n\n  // Constants describing the size of trie nodes.\n  var SHIFT = 5; // Resulted in best performance after ______?\n  var SIZE = 1 << SHIFT;\n  var MASK = SIZE - 1;\n\n  // A consistent shared value representing \"not set\" which equals nothing other\n  // than itself, and nothing that could be provided externally.\n  var NOT_SET = {};\n\n  // Boolean references, Rough equivalent of `bool &`.\n  var CHANGE_LENGTH = { value: false };\n  var DID_ALTER = { value: false };\n\n  function MakeRef(ref) {\n    ref.value = false;\n    return ref;\n  }\n\n  function SetRef(ref) {\n    ref && (ref.value = true);\n  }\n\n  // A function which returns a value representing an \"owner\" for transient writes\n  // to tries. The return value will only ever equal itself, and will not equal\n  // the return of any subsequent call of this function.\n  function OwnerID() {}\n\n  // http://jsperf.com/copy-array-inline\n  function arrCopy(arr, offset) {\n    offset = offset || 0;\n    var len = Math.max(0, arr.length - offset);\n    var newArr = new Array(len);\n    for (var ii = 0; ii < len; ii++) {\n      newArr[ii] = arr[ii + offset];\n    }\n    return newArr;\n  }\n\n  function ensureSize(iter) {\n    if (iter.size === undefined) {\n      iter.size = iter.__iterate(returnTrue);\n    }\n    return iter.size;\n  }\n\n  function wrapIndex(iter, index) {\n    // This implements \"is array index\" which the ECMAString spec defines as:\n    //\n    //     A String property name P is an array index if and only if\n    //     ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n    //     to 2^32−1.\n    //\n    // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n    if (typeof index !== 'number') {\n      var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n      if ('' + uint32Index !== index || uint32Index === 4294967295) {\n        return NaN;\n      }\n      index = uint32Index;\n    }\n    return index < 0 ? ensureSize(iter) + index : index;\n  }\n\n  function returnTrue() {\n    return true;\n  }\n\n  function wholeSlice(begin, end, size) {\n    return (begin === 0 || (size !== undefined && begin <= -size)) &&\n      (end === undefined || (size !== undefined && end >= size));\n  }\n\n  function resolveBegin(begin, size) {\n    return resolveIndex(begin, size, 0);\n  }\n\n  function resolveEnd(end, size) {\n    return resolveIndex(end, size, size);\n  }\n\n  function resolveIndex(index, size, defaultIndex) {\n    return index === undefined ?\n      defaultIndex :\n      index < 0 ?\n        Math.max(0, size + index) :\n        size === undefined ?\n          index :\n          Math.min(size, index);\n  }\n\n  /* global Symbol */\n\n  var ITERATE_KEYS = 0;\n  var ITERATE_VALUES = 1;\n  var ITERATE_ENTRIES = 2;\n\n  var REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n  var FAUX_ITERATOR_SYMBOL = '@@iterator';\n\n  var ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\n\n  function Iterator(next) {\n      this.next = next;\n    }\n\n    Iterator.prototype.toString = function() {\n      return '[Iterator]';\n    };\n\n\n  Iterator.KEYS = ITERATE_KEYS;\n  Iterator.VALUES = ITERATE_VALUES;\n  Iterator.ENTRIES = ITERATE_ENTRIES;\n\n  Iterator.prototype.inspect =\n  Iterator.prototype.toSource = function () { return this.toString(); }\n  Iterator.prototype[ITERATOR_SYMBOL] = function () {\n    return this;\n  };\n\n\n  function iteratorValue(type, k, v, iteratorResult) {\n    var value = type === 0 ? k : type === 1 ? v : [k, v];\n    iteratorResult ? (iteratorResult.value = value) : (iteratorResult = {\n      value: value, done: false\n    });\n    return iteratorResult;\n  }\n\n  function iteratorDone() {\n    return { value: undefined, done: true };\n  }\n\n  function hasIterator(maybeIterable) {\n    return !!getIteratorFn(maybeIterable);\n  }\n\n  function isIterator(maybeIterator) {\n    return maybeIterator && typeof maybeIterator.next === 'function';\n  }\n\n  function getIterator(iterable) {\n    var iteratorFn = getIteratorFn(iterable);\n    return iteratorFn && iteratorFn.call(iterable);\n  }\n\n  function getIteratorFn(iterable) {\n    var iteratorFn = iterable && (\n      (REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n      iterable[FAUX_ITERATOR_SYMBOL]\n    );\n    if (typeof iteratorFn === 'function') {\n      return iteratorFn;\n    }\n  }\n\n  function isArrayLike(value) {\n    return value && typeof value.length === 'number';\n  }\n\n  createClass(Seq, Iterable);\n    function Seq(value) {\n      return value === null || value === undefined ? emptySequence() :\n        isIterable(value) ? value.toSeq() : seqFromValue(value);\n    }\n\n    Seq.of = function(/*...values*/) {\n      return Seq(arguments);\n    };\n\n    Seq.prototype.toSeq = function() {\n      return this;\n    };\n\n    Seq.prototype.toString = function() {\n      return this.__toString('Seq {', '}');\n    };\n\n    Seq.prototype.cacheResult = function() {\n      if (!this._cache && this.__iterateUncached) {\n        this._cache = this.entrySeq().toArray();\n        this.size = this._cache.length;\n      }\n      return this;\n    };\n\n    // abstract __iterateUncached(fn, reverse)\n\n    Seq.prototype.__iterate = function(fn, reverse) {\n      return seqIterate(this, fn, reverse, true);\n    };\n\n    // abstract __iteratorUncached(type, reverse)\n\n    Seq.prototype.__iterator = function(type, reverse) {\n      return seqIterator(this, type, reverse, true);\n    };\n\n\n\n  createClass(KeyedSeq, Seq);\n    function KeyedSeq(value) {\n      return value === null || value === undefined ?\n        emptySequence().toKeyedSeq() :\n        isIterable(value) ?\n          (isKeyed(value) ? value.toSeq() : value.fromEntrySeq()) :\n          keyedSeqFromValue(value);\n    }\n\n    KeyedSeq.prototype.toKeyedSeq = function() {\n      return this;\n    };\n\n\n\n  createClass(IndexedSeq, Seq);\n    function IndexedSeq(value) {\n      return value === null || value === undefined ? emptySequence() :\n        !isIterable(value) ? indexedSeqFromValue(value) :\n        isKeyed(value) ? value.entrySeq() : value.toIndexedSeq();\n    }\n\n    IndexedSeq.of = function(/*...values*/) {\n      return IndexedSeq(arguments);\n    };\n\n    IndexedSeq.prototype.toIndexedSeq = function() {\n      return this;\n    };\n\n    IndexedSeq.prototype.toString = function() {\n      return this.__toString('Seq [', ']');\n    };\n\n    IndexedSeq.prototype.__iterate = function(fn, reverse) {\n      return seqIterate(this, fn, reverse, false);\n    };\n\n    IndexedSeq.prototype.__iterator = function(type, reverse) {\n      return seqIterator(this, type, reverse, false);\n    };\n\n\n\n  createClass(SetSeq, Seq);\n    function SetSeq(value) {\n      return (\n        value === null || value === undefined ? emptySequence() :\n        !isIterable(value) ? indexedSeqFromValue(value) :\n        isKeyed(value) ? value.entrySeq() : value\n      ).toSetSeq();\n    }\n\n    SetSeq.of = function(/*...values*/) {\n      return SetSeq(arguments);\n    };\n\n    SetSeq.prototype.toSetSeq = function() {\n      return this;\n    };\n\n\n\n  Seq.isSeq = isSeq;\n  Seq.Keyed = KeyedSeq;\n  Seq.Set = SetSeq;\n  Seq.Indexed = IndexedSeq;\n\n  var IS_SEQ_SENTINEL = '@@__IMMUTABLE_SEQ__@@';\n\n  Seq.prototype[IS_SEQ_SENTINEL] = true;\n\n\n\n  createClass(ArraySeq, IndexedSeq);\n    function ArraySeq(array) {\n      this._array = array;\n      this.size = array.length;\n    }\n\n    ArraySeq.prototype.get = function(index, notSetValue) {\n      return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n    };\n\n    ArraySeq.prototype.__iterate = function(fn, reverse) {\n      var array = this._array;\n      var maxIndex = array.length - 1;\n      for (var ii = 0; ii <= maxIndex; ii++) {\n        if (fn(array[reverse ? maxIndex - ii : ii], ii, this) === false) {\n          return ii + 1;\n        }\n      }\n      return ii;\n    };\n\n    ArraySeq.prototype.__iterator = function(type, reverse) {\n      var array = this._array;\n      var maxIndex = array.length - 1;\n      var ii = 0;\n      return new Iterator(function() \n        {return ii > maxIndex ?\n          iteratorDone() :\n          iteratorValue(type, ii, array[reverse ? maxIndex - ii++ : ii++])}\n      );\n    };\n\n\n\n  createClass(ObjectSeq, KeyedSeq);\n    function ObjectSeq(object) {\n      var keys = Object.keys(object);\n      this._object = object;\n      this._keys = keys;\n      this.size = keys.length;\n    }\n\n    ObjectSeq.prototype.get = function(key, notSetValue) {\n      if (notSetValue !== undefined && !this.has(key)) {\n        return notSetValue;\n      }\n      return this._object[key];\n    };\n\n    ObjectSeq.prototype.has = function(key) {\n      return this._object.hasOwnProperty(key);\n    };\n\n    ObjectSeq.prototype.__iterate = function(fn, reverse) {\n      var object = this._object;\n      var keys = this._keys;\n      var maxIndex = keys.length - 1;\n      for (var ii = 0; ii <= maxIndex; ii++) {\n        var key = keys[reverse ? maxIndex - ii : ii];\n        if (fn(object[key], key, this) === false) {\n          return ii + 1;\n        }\n      }\n      return ii;\n    };\n\n    ObjectSeq.prototype.__iterator = function(type, reverse) {\n      var object = this._object;\n      var keys = this._keys;\n      var maxIndex = keys.length - 1;\n      var ii = 0;\n      return new Iterator(function()  {\n        var key = keys[reverse ? maxIndex - ii : ii];\n        return ii++ > maxIndex ?\n          iteratorDone() :\n          iteratorValue(type, key, object[key]);\n      });\n    };\n\n  ObjectSeq.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n  createClass(IterableSeq, IndexedSeq);\n    function IterableSeq(iterable) {\n      this._iterable = iterable;\n      this.size = iterable.length || iterable.size;\n    }\n\n    IterableSeq.prototype.__iterateUncached = function(fn, reverse) {\n      if (reverse) {\n        return this.cacheResult().__iterate(fn, reverse);\n      }\n      var iterable = this._iterable;\n      var iterator = getIterator(iterable);\n      var iterations = 0;\n      if (isIterator(iterator)) {\n        var step;\n        while (!(step = iterator.next()).done) {\n          if (fn(step.value, iterations++, this) === false) {\n            break;\n          }\n        }\n      }\n      return iterations;\n    };\n\n    IterableSeq.prototype.__iteratorUncached = function(type, reverse) {\n      if (reverse) {\n        return this.cacheResult().__iterator(type, reverse);\n      }\n      var iterable = this._iterable;\n      var iterator = getIterator(iterable);\n      if (!isIterator(iterator)) {\n        return new Iterator(iteratorDone);\n      }\n      var iterations = 0;\n      return new Iterator(function()  {\n        var step = iterator.next();\n        return step.done ? step : iteratorValue(type, iterations++, step.value);\n      });\n    };\n\n\n\n  createClass(IteratorSeq, IndexedSeq);\n    function IteratorSeq(iterator) {\n      this._iterator = iterator;\n      this._iteratorCache = [];\n    }\n\n    IteratorSeq.prototype.__iterateUncached = function(fn, reverse) {\n      if (reverse) {\n        return this.cacheResult().__iterate(fn, reverse);\n      }\n      var iterator = this._iterator;\n      var cache = this._iteratorCache;\n      var iterations = 0;\n      while (iterations < cache.length) {\n        if (fn(cache[iterations], iterations++, this) === false) {\n          return iterations;\n        }\n      }\n      var step;\n      while (!(step = iterator.next()).done) {\n        var val = step.value;\n        cache[iterations] = val;\n        if (fn(val, iterations++, this) === false) {\n          break;\n        }\n      }\n      return iterations;\n    };\n\n    IteratorSeq.prototype.__iteratorUncached = function(type, reverse) {\n      if (reverse) {\n        return this.cacheResult().__iterator(type, reverse);\n      }\n      var iterator = this._iterator;\n      var cache = this._iteratorCache;\n      var iterations = 0;\n      return new Iterator(function()  {\n        if (iterations >= cache.length) {\n          var step = iterator.next();\n          if (step.done) {\n            return step;\n          }\n          cache[iterations] = step.value;\n        }\n        return iteratorValue(type, iterations, cache[iterations++]);\n      });\n    };\n\n\n\n\n  // # pragma Helper functions\n\n  function isSeq(maybeSeq) {\n    return !!(maybeSeq && maybeSeq[IS_SEQ_SENTINEL]);\n  }\n\n  var EMPTY_SEQ;\n\n  function emptySequence() {\n    return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n  }\n\n  function keyedSeqFromValue(value) {\n    var seq =\n      Array.isArray(value) ? new ArraySeq(value).fromEntrySeq() :\n      isIterator(value) ? new IteratorSeq(value).fromEntrySeq() :\n      hasIterator(value) ? new IterableSeq(value).fromEntrySeq() :\n      typeof value === 'object' ? new ObjectSeq(value) :\n      undefined;\n    if (!seq) {\n      throw new TypeError(\n        'Expected Array or iterable object of [k, v] entries, '+\n        'or keyed object: ' + value\n      );\n    }\n    return seq;\n  }\n\n  function indexedSeqFromValue(value) {\n    var seq = maybeIndexedSeqFromValue(value);\n    if (!seq) {\n      throw new TypeError(\n        'Expected Array or iterable object of values: ' + value\n      );\n    }\n    return seq;\n  }\n\n  function seqFromValue(value) {\n    var seq = maybeIndexedSeqFromValue(value) ||\n      (typeof value === 'object' && new ObjectSeq(value));\n    if (!seq) {\n      throw new TypeError(\n        'Expected Array or iterable object of values, or keyed object: ' + value\n      );\n    }\n    return seq;\n  }\n\n  function maybeIndexedSeqFromValue(value) {\n    return (\n      isArrayLike(value) ? new ArraySeq(value) :\n      isIterator(value) ? new IteratorSeq(value) :\n      hasIterator(value) ? new IterableSeq(value) :\n      undefined\n    );\n  }\n\n  function seqIterate(seq, fn, reverse, useKeys) {\n    var cache = seq._cache;\n    if (cache) {\n      var maxIndex = cache.length - 1;\n      for (var ii = 0; ii <= maxIndex; ii++) {\n        var entry = cache[reverse ? maxIndex - ii : ii];\n        if (fn(entry[1], useKeys ? entry[0] : ii, seq) === false) {\n          return ii + 1;\n        }\n      }\n      return ii;\n    }\n    return seq.__iterateUncached(fn, reverse);\n  }\n\n  function seqIterator(seq, type, reverse, useKeys) {\n    var cache = seq._cache;\n    if (cache) {\n      var maxIndex = cache.length - 1;\n      var ii = 0;\n      return new Iterator(function()  {\n        var entry = cache[reverse ? maxIndex - ii : ii];\n        return ii++ > maxIndex ?\n          iteratorDone() :\n          iteratorValue(type, useKeys ? entry[0] : ii - 1, entry[1]);\n      });\n    }\n    return seq.__iteratorUncached(type, reverse);\n  }\n\n  function fromJS(json, converter) {\n    return converter ?\n      fromJSWith(converter, json, '', {'': json}) :\n      fromJSDefault(json);\n  }\n\n  function fromJSWith(converter, json, key, parentJSON) {\n    if (Array.isArray(json)) {\n      return converter.call(parentJSON, key, IndexedSeq(json).map(function(v, k)  {return fromJSWith(converter, v, k, json)}));\n    }\n    if (isPlainObj(json)) {\n      return converter.call(parentJSON, key, KeyedSeq(json).map(function(v, k)  {return fromJSWith(converter, v, k, json)}));\n    }\n    return json;\n  }\n\n  function fromJSDefault(json) {\n    if (Array.isArray(json)) {\n      return IndexedSeq(json).map(fromJSDefault).toList();\n    }\n    if (isPlainObj(json)) {\n      return KeyedSeq(json).map(fromJSDefault).toMap();\n    }\n    return json;\n  }\n\n  function isPlainObj(value) {\n    return value && (value.constructor === Object || value.constructor === undefined);\n  }\n\n  /**\n   * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n   * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n   *\n   * NaN is considered the same as NaN, however -0 and 0 are considered the same\n   * value, which is different from the algorithm described by\n   * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n   *\n   * This is extended further to allow Objects to describe the values they\n   * represent, by way of `valueOf` or `equals` (and `hashCode`).\n   *\n   * Note: because of this extension, the key equality of Immutable.Map and the\n   * value equality of Immutable.Set will differ from ES6 Map and Set.\n   *\n   * ### Defining custom values\n   *\n   * The easiest way to describe the value an object represents is by implementing\n   * `valueOf`. For example, `Date` represents a value by returning a unix\n   * timestamp for `valueOf`:\n   *\n   *     var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n   *     var date2 = new Date(1234567890000);\n   *     date1.valueOf(); // 1234567890000\n   *     assert( date1 !== date2 );\n   *     assert( Immutable.is( date1, date2 ) );\n   *\n   * Note: overriding `valueOf` may have other implications if you use this object\n   * where JavaScript expects a primitive, such as implicit string coercion.\n   *\n   * For more complex types, especially collections, implementing `valueOf` may\n   * not be performant. An alternative is to implement `equals` and `hashCode`.\n   *\n   * `equals` takes another object, presumably of similar type, and returns true\n   * if the it is equal. Equality is symmetrical, so the same result should be\n   * returned if this and the argument are flipped.\n   *\n   *     assert( a.equals(b) === b.equals(a) );\n   *\n   * `hashCode` returns a 32bit integer number representing the object which will\n   * be used to determine how to store the value object in a Map or Set. You must\n   * provide both or neither methods, one must not exist without the other.\n   *\n   * Also, an important relationship between these methods must be upheld: if two\n   * values are equal, they *must* return the same hashCode. If the values are not\n   * equal, they might have the same hashCode; this is called a hash collision,\n   * and while undesirable for performance reasons, it is acceptable.\n   *\n   *     if (a.equals(b)) {\n   *       assert( a.hashCode() === b.hashCode() );\n   *     }\n   *\n   * All Immutable collections implement `equals` and `hashCode`.\n   *\n   */\n  function is(valueA, valueB) {\n    if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n      return true;\n    }\n    if (!valueA || !valueB) {\n      return false;\n    }\n    if (typeof valueA.valueOf === 'function' &&\n        typeof valueB.valueOf === 'function') {\n      valueA = valueA.valueOf();\n      valueB = valueB.valueOf();\n      if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n        return true;\n      }\n      if (!valueA || !valueB) {\n        return false;\n      }\n    }\n    if (typeof valueA.equals === 'function' &&\n        typeof valueB.equals === 'function' &&\n        valueA.equals(valueB)) {\n      return true;\n    }\n    return false;\n  }\n\n  function deepEqual(a, b) {\n    if (a === b) {\n      return true;\n    }\n\n    if (\n      !isIterable(b) ||\n      a.size !== undefined && b.size !== undefined && a.size !== b.size ||\n      a.__hash !== undefined && b.__hash !== undefined && a.__hash !== b.__hash ||\n      isKeyed(a) !== isKeyed(b) ||\n      isIndexed(a) !== isIndexed(b) ||\n      isOrdered(a) !== isOrdered(b)\n    ) {\n      return false;\n    }\n\n    if (a.size === 0 && b.size === 0) {\n      return true;\n    }\n\n    var notAssociative = !isAssociative(a);\n\n    if (isOrdered(a)) {\n      var entries = a.entries();\n      return b.every(function(v, k)  {\n        var entry = entries.next().value;\n        return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n      }) && entries.next().done;\n    }\n\n    var flipped = false;\n\n    if (a.size === undefined) {\n      if (b.size === undefined) {\n        if (typeof a.cacheResult === 'function') {\n          a.cacheResult();\n        }\n      } else {\n        flipped = true;\n        var _ = a;\n        a = b;\n        b = _;\n      }\n    }\n\n    var allEqual = true;\n    var bSize = b.__iterate(function(v, k)  {\n      if (notAssociative ? !a.has(v) :\n          flipped ? !is(v, a.get(k, NOT_SET)) : !is(a.get(k, NOT_SET), v)) {\n        allEqual = false;\n        return false;\n      }\n    });\n\n    return allEqual && a.size === bSize;\n  }\n\n  createClass(Repeat, IndexedSeq);\n\n    function Repeat(value, times) {\n      if (!(this instanceof Repeat)) {\n        return new Repeat(value, times);\n      }\n      this._value = value;\n      this.size = times === undefined ? Infinity : Math.max(0, times);\n      if (this.size === 0) {\n        if (EMPTY_REPEAT) {\n          return EMPTY_REPEAT;\n        }\n        EMPTY_REPEAT = this;\n      }\n    }\n\n    Repeat.prototype.toString = function() {\n      if (this.size === 0) {\n        return 'Repeat []';\n      }\n      return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n    };\n\n    Repeat.prototype.get = function(index, notSetValue) {\n      return this.has(index) ? this._value : notSetValue;\n    };\n\n    Repeat.prototype.includes = function(searchValue) {\n      return is(this._value, searchValue);\n    };\n\n    Repeat.prototype.slice = function(begin, end) {\n      var size = this.size;\n      return wholeSlice(begin, end, size) ? this :\n        new Repeat(this._value, resolveEnd(end, size) - resolveBegin(begin, size));\n    };\n\n    Repeat.prototype.reverse = function() {\n      return this;\n    };\n\n    Repeat.prototype.indexOf = function(searchValue) {\n      if (is(this._value, searchValue)) {\n        return 0;\n      }\n      return -1;\n    };\n\n    Repeat.prototype.lastIndexOf = function(searchValue) {\n      if (is(this._value, searchValue)) {\n        return this.size;\n      }\n      return -1;\n    };\n\n    Repeat.prototype.__iterate = function(fn, reverse) {\n      for (var ii = 0; ii < this.size; ii++) {\n        if (fn(this._value, ii, this) === false) {\n          return ii + 1;\n        }\n      }\n      return ii;\n    };\n\n    Repeat.prototype.__iterator = function(type, reverse) {var this$0 = this;\n      var ii = 0;\n      return new Iterator(function() \n        {return ii < this$0.size ? iteratorValue(type, ii++, this$0._value) : iteratorDone()}\n      );\n    };\n\n    Repeat.prototype.equals = function(other) {\n      return other instanceof Repeat ?\n        is(this._value, other._value) :\n        deepEqual(other);\n    };\n\n\n  var EMPTY_REPEAT;\n\n  function invariant(condition, error) {\n    if (!condition) throw new Error(error);\n  }\n\n  createClass(Range, IndexedSeq);\n\n    function Range(start, end, step) {\n      if (!(this instanceof Range)) {\n        return new Range(start, end, step);\n      }\n      invariant(step !== 0, 'Cannot step a Range by 0');\n      start = start || 0;\n      if (end === undefined) {\n        end = Infinity;\n      }\n      step = step === undefined ? 1 : Math.abs(step);\n      if (end < start) {\n        step = -step;\n      }\n      this._start = start;\n      this._end = end;\n      this._step = step;\n      this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n      if (this.size === 0) {\n        if (EMPTY_RANGE) {\n          return EMPTY_RANGE;\n        }\n        EMPTY_RANGE = this;\n      }\n    }\n\n    Range.prototype.toString = function() {\n      if (this.size === 0) {\n        return 'Range []';\n      }\n      return 'Range [ ' +\n        this._start + '...' + this._end +\n        (this._step !== 1 ? ' by ' + this._step : '') +\n      ' ]';\n    };\n\n    Range.prototype.get = function(index, notSetValue) {\n      return this.has(index) ?\n        this._start + wrapIndex(this, index) * this._step :\n        notSetValue;\n    };\n\n    Range.prototype.includes = function(searchValue) {\n      var possibleIndex = (searchValue - this._start) / this._step;\n      return possibleIndex >= 0 &&\n        possibleIndex < this.size &&\n        possibleIndex === Math.floor(possibleIndex);\n    };\n\n    Range.prototype.slice = function(begin, end) {\n      if (wholeSlice(begin, end, this.size)) {\n        return this;\n      }\n      begin = resolveBegin(begin, this.size);\n      end = resolveEnd(end, this.size);\n      if (end <= begin) {\n        return new Range(0, 0);\n      }\n      return new Range(this.get(begin, this._end), this.get(end, this._end), this._step);\n    };\n\n    Range.prototype.indexOf = function(searchValue) {\n      var offsetValue = searchValue - this._start;\n      if (offsetValue % this._step === 0) {\n        var index = offsetValue / this._step;\n        if (index >= 0 && index < this.size) {\n          return index\n        }\n      }\n      return -1;\n    };\n\n    Range.prototype.lastIndexOf = function(searchValue) {\n      return this.indexOf(searchValue);\n    };\n\n    Range.prototype.__iterate = function(fn, reverse) {\n      var maxIndex = this.size - 1;\n      var step = this._step;\n      var value = reverse ? this._start + maxIndex * step : this._start;\n      for (var ii = 0; ii <= maxIndex; ii++) {\n        if (fn(value, ii, this) === false) {\n          return ii + 1;\n        }\n        value += reverse ? -step : step;\n      }\n      return ii;\n    };\n\n    Range.prototype.__iterator = function(type, reverse) {\n      var maxIndex = this.size - 1;\n      var step = this._step;\n      var value = reverse ? this._start + maxIndex * step : this._start;\n      var ii = 0;\n      return new Iterator(function()  {\n        var v = value;\n        value += reverse ? -step : step;\n        return ii > maxIndex ? iteratorDone() : iteratorValue(type, ii++, v);\n      });\n    };\n\n    Range.prototype.equals = function(other) {\n      return other instanceof Range ?\n        this._start === other._start &&\n        this._end === other._end &&\n        this._step === other._step :\n        deepEqual(this, other);\n    };\n\n\n  var EMPTY_RANGE;\n\n  createClass(Collection, Iterable);\n    function Collection() {\n      throw TypeError('Abstract');\n    }\n\n\n  createClass(KeyedCollection, Collection);function KeyedCollection() {}\n\n  createClass(IndexedCollection, Collection);function IndexedCollection() {}\n\n  createClass(SetCollection, Collection);function SetCollection() {}\n\n\n  Collection.Keyed = KeyedCollection;\n  Collection.Indexed = IndexedCollection;\n  Collection.Set = SetCollection;\n\n  var imul =\n    typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2 ?\n    Math.imul :\n    function imul(a, b) {\n      a = a | 0; // int\n      b = b | 0; // int\n      var c = a & 0xffff;\n      var d = b & 0xffff;\n      // Shift by 0 fixes the sign on the high part.\n      return (c * d) + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0) | 0; // int\n    };\n\n  // v8 has an optimization for storing 31-bit signed numbers.\n  // Values which have either 00 or 11 as the high order bits qualify.\n  // This function drops the highest order bit in a signed number, maintaining\n  // the sign bit.\n  function smi(i32) {\n    return ((i32 >>> 1) & 0x40000000) | (i32 & 0xBFFFFFFF);\n  }\n\n  function hash(o) {\n    if (o === false || o === null || o === undefined) {\n      return 0;\n    }\n    if (typeof o.valueOf === 'function') {\n      o = o.valueOf();\n      if (o === false || o === null || o === undefined) {\n        return 0;\n      }\n    }\n    if (o === true) {\n      return 1;\n    }\n    var type = typeof o;\n    if (type === 'number') {\n      if (o !== o || o === Infinity) {\n        return 0;\n      }\n      var h = o | 0;\n      if (h !== o) {\n        h ^= o * 0xFFFFFFFF;\n      }\n      while (o > 0xFFFFFFFF) {\n        o /= 0xFFFFFFFF;\n        h ^= o;\n      }\n      return smi(h);\n    }\n    if (type === 'string') {\n      return o.length > STRING_HASH_CACHE_MIN_STRLEN ? cachedHashString(o) : hashString(o);\n    }\n    if (typeof o.hashCode === 'function') {\n      return o.hashCode();\n    }\n    if (type === 'object') {\n      return hashJSObj(o);\n    }\n    if (typeof o.toString === 'function') {\n      return hashString(o.toString());\n    }\n    throw new Error('Value type ' + type + ' cannot be hashed.');\n  }\n\n  function cachedHashString(string) {\n    var hash = stringHashCache[string];\n    if (hash === undefined) {\n      hash = hashString(string);\n      if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n        STRING_HASH_CACHE_SIZE = 0;\n        stringHashCache = {};\n      }\n      STRING_HASH_CACHE_SIZE++;\n      stringHashCache[string] = hash;\n    }\n    return hash;\n  }\n\n  // http://jsperf.com/hashing-strings\n  function hashString(string) {\n    // This is the hash from JVM\n    // The hash code for a string is computed as\n    // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n    // where s[i] is the ith character of the string and n is the length of\n    // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n    // (exclusive) by dropping high bits.\n    var hash = 0;\n    for (var ii = 0; ii < string.length; ii++) {\n      hash = 31 * hash + string.charCodeAt(ii) | 0;\n    }\n    return smi(hash);\n  }\n\n  function hashJSObj(obj) {\n    var hash;\n    if (usingWeakMap) {\n      hash = weakMap.get(obj);\n      if (hash !== undefined) {\n        return hash;\n      }\n    }\n\n    hash = obj[UID_HASH_KEY];\n    if (hash !== undefined) {\n      return hash;\n    }\n\n    if (!canDefineProperty) {\n      hash = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n      if (hash !== undefined) {\n        return hash;\n      }\n\n      hash = getIENodeHash(obj);\n      if (hash !== undefined) {\n        return hash;\n      }\n    }\n\n    hash = ++objHashUID;\n    if (objHashUID & 0x40000000) {\n      objHashUID = 0;\n    }\n\n    if (usingWeakMap) {\n      weakMap.set(obj, hash);\n    } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n      throw new Error('Non-extensible objects are not allowed as keys.');\n    } else if (canDefineProperty) {\n      Object.defineProperty(obj, UID_HASH_KEY, {\n        'enumerable': false,\n        'configurable': false,\n        'writable': false,\n        'value': hash\n      });\n    } else if (obj.propertyIsEnumerable !== undefined &&\n               obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable) {\n      // Since we can't define a non-enumerable property on the object\n      // we'll hijack one of the less-used non-enumerable properties to\n      // save our hash on it. Since this is a function it will not show up in\n      // `JSON.stringify` which is what we want.\n      obj.propertyIsEnumerable = function() {\n        return this.constructor.prototype.propertyIsEnumerable.apply(this, arguments);\n      };\n      obj.propertyIsEnumerable[UID_HASH_KEY] = hash;\n    } else if (obj.nodeType !== undefined) {\n      // At this point we couldn't get the IE `uniqueID` to use as a hash\n      // and we couldn't use a non-enumerable property to exploit the\n      // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n      // itself.\n      obj[UID_HASH_KEY] = hash;\n    } else {\n      throw new Error('Unable to set a non-enumerable property on object.');\n    }\n\n    return hash;\n  }\n\n  // Get references to ES5 object methods.\n  var isExtensible = Object.isExtensible;\n\n  // True if Object.defineProperty works as expected. IE8 fails this test.\n  var canDefineProperty = (function() {\n    try {\n      Object.defineProperty({}, '@', {});\n      return true;\n    } catch (e) {\n      return false;\n    }\n  }());\n\n  // IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n  // and avoid memory leaks from the IE cloneNode bug.\n  function getIENodeHash(node) {\n    if (node && node.nodeType > 0) {\n      switch (node.nodeType) {\n        case 1: // Element\n          return node.uniqueID;\n        case 9: // Document\n          return node.documentElement && node.documentElement.uniqueID;\n      }\n    }\n  }\n\n  // If possible, use a WeakMap.\n  var usingWeakMap = typeof WeakMap === 'function';\n  var weakMap;\n  if (usingWeakMap) {\n    weakMap = new WeakMap();\n  }\n\n  var objHashUID = 0;\n\n  var UID_HASH_KEY = '__immutablehash__';\n  if (typeof Symbol === 'function') {\n    UID_HASH_KEY = Symbol(UID_HASH_KEY);\n  }\n\n  var STRING_HASH_CACHE_MIN_STRLEN = 16;\n  var STRING_HASH_CACHE_MAX_SIZE = 255;\n  var STRING_HASH_CACHE_SIZE = 0;\n  var stringHashCache = {};\n\n  function assertNotInfinite(size) {\n    invariant(\n      size !== Infinity,\n      'Cannot perform this action with an infinite size.'\n    );\n  }\n\n  createClass(Map, KeyedCollection);\n\n    // @pragma Construction\n\n    function Map(value) {\n      return value === null || value === undefined ? emptyMap() :\n        isMap(value) && !isOrdered(value) ? value :\n        emptyMap().withMutations(function(map ) {\n          var iter = KeyedIterable(value);\n          assertNotInfinite(iter.size);\n          iter.forEach(function(v, k)  {return map.set(k, v)});\n        });\n    }\n\n    Map.of = function() {var keyValues = SLICE$0.call(arguments, 0);\n      return emptyMap().withMutations(function(map ) {\n        for (var i = 0; i < keyValues.length; i += 2) {\n          if (i + 1 >= keyValues.length) {\n            throw new Error('Missing value for key: ' + keyValues[i]);\n          }\n          map.set(keyValues[i], keyValues[i + 1]);\n        }\n      });\n    };\n\n    Map.prototype.toString = function() {\n      return this.__toString('Map {', '}');\n    };\n\n    // @pragma Access\n\n    Map.prototype.get = function(k, notSetValue) {\n      return this._root ?\n        this._root.get(0, undefined, k, notSetValue) :\n        notSetValue;\n    };\n\n    // @pragma Modification\n\n    Map.prototype.set = function(k, v) {\n      return updateMap(this, k, v);\n    };\n\n    Map.prototype.setIn = function(keyPath, v) {\n      return this.updateIn(keyPath, NOT_SET, function()  {return v});\n    };\n\n    Map.prototype.remove = function(k) {\n      return updateMap(this, k, NOT_SET);\n    };\n\n    Map.prototype.deleteIn = function(keyPath) {\n      return this.updateIn(keyPath, function()  {return NOT_SET});\n    };\n\n    Map.prototype.update = function(k, notSetValue, updater) {\n      return arguments.length === 1 ?\n        k(this) :\n        this.updateIn([k], notSetValue, updater);\n    };\n\n    Map.prototype.updateIn = function(keyPath, notSetValue, updater) {\n      if (!updater) {\n        updater = notSetValue;\n        notSetValue = undefined;\n      }\n      var updatedValue = updateInDeepMap(\n        this,\n        forceIterator(keyPath),\n        notSetValue,\n        updater\n      );\n      return updatedValue === NOT_SET ? undefined : updatedValue;\n    };\n\n    Map.prototype.clear = function() {\n      if (this.size === 0) {\n        return this;\n      }\n      if (this.__ownerID) {\n        this.size = 0;\n        this._root = null;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return emptyMap();\n    };\n\n    // @pragma Composition\n\n    Map.prototype.merge = function(/*...iters*/) {\n      return mergeIntoMapWith(this, undefined, arguments);\n    };\n\n    Map.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n      return mergeIntoMapWith(this, merger, iters);\n    };\n\n    Map.prototype.mergeIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n      return this.updateIn(\n        keyPath,\n        emptyMap(),\n        function(m ) {return typeof m.merge === 'function' ?\n          m.merge.apply(m, iters) :\n          iters[iters.length - 1]}\n      );\n    };\n\n    Map.prototype.mergeDeep = function(/*...iters*/) {\n      return mergeIntoMapWith(this, deepMerger, arguments);\n    };\n\n    Map.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n      return mergeIntoMapWith(this, deepMergerWith(merger), iters);\n    };\n\n    Map.prototype.mergeDeepIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n      return this.updateIn(\n        keyPath,\n        emptyMap(),\n        function(m ) {return typeof m.mergeDeep === 'function' ?\n          m.mergeDeep.apply(m, iters) :\n          iters[iters.length - 1]}\n      );\n    };\n\n    Map.prototype.sort = function(comparator) {\n      // Late binding\n      return OrderedMap(sortFactory(this, comparator));\n    };\n\n    Map.prototype.sortBy = function(mapper, comparator) {\n      // Late binding\n      return OrderedMap(sortFactory(this, comparator, mapper));\n    };\n\n    // @pragma Mutability\n\n    Map.prototype.withMutations = function(fn) {\n      var mutable = this.asMutable();\n      fn(mutable);\n      return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n    };\n\n    Map.prototype.asMutable = function() {\n      return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n    };\n\n    Map.prototype.asImmutable = function() {\n      return this.__ensureOwner();\n    };\n\n    Map.prototype.wasAltered = function() {\n      return this.__altered;\n    };\n\n    Map.prototype.__iterator = function(type, reverse) {\n      return new MapIterator(this, type, reverse);\n    };\n\n    Map.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      var iterations = 0;\n      this._root && this._root.iterate(function(entry ) {\n        iterations++;\n        return fn(entry[1], entry[0], this$0);\n      }, reverse);\n      return iterations;\n    };\n\n    Map.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        this.__altered = false;\n        return this;\n      }\n      return makeMap(this.size, this._root, ownerID, this.__hash);\n    };\n\n\n  function isMap(maybeMap) {\n    return !!(maybeMap && maybeMap[IS_MAP_SENTINEL]);\n  }\n\n  Map.isMap = isMap;\n\n  var IS_MAP_SENTINEL = '@@__IMMUTABLE_MAP__@@';\n\n  var MapPrototype = Map.prototype;\n  MapPrototype[IS_MAP_SENTINEL] = true;\n  MapPrototype[DELETE] = MapPrototype.remove;\n  MapPrototype.removeIn = MapPrototype.deleteIn;\n\n\n  // #pragma Trie Nodes\n\n\n\n    function ArrayMapNode(ownerID, entries) {\n      this.ownerID = ownerID;\n      this.entries = entries;\n    }\n\n    ArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n      var entries = this.entries;\n      for (var ii = 0, len = entries.length; ii < len; ii++) {\n        if (is(key, entries[ii][0])) {\n          return entries[ii][1];\n        }\n      }\n      return notSetValue;\n    };\n\n    ArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n      var removed = value === NOT_SET;\n\n      var entries = this.entries;\n      var idx = 0;\n      for (var len = entries.length; idx < len; idx++) {\n        if (is(key, entries[idx][0])) {\n          break;\n        }\n      }\n      var exists = idx < len;\n\n      if (exists ? entries[idx][1] === value : removed) {\n        return this;\n      }\n\n      SetRef(didAlter);\n      (removed || !exists) && SetRef(didChangeSize);\n\n      if (removed && entries.length === 1) {\n        return; // undefined\n      }\n\n      if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n        return createNodes(ownerID, entries, key, value);\n      }\n\n      var isEditable = ownerID && ownerID === this.ownerID;\n      var newEntries = isEditable ? entries : arrCopy(entries);\n\n      if (exists) {\n        if (removed) {\n          idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n        } else {\n          newEntries[idx] = [key, value];\n        }\n      } else {\n        newEntries.push([key, value]);\n      }\n\n      if (isEditable) {\n        this.entries = newEntries;\n        return this;\n      }\n\n      return new ArrayMapNode(ownerID, newEntries);\n    };\n\n\n\n\n    function BitmapIndexedNode(ownerID, bitmap, nodes) {\n      this.ownerID = ownerID;\n      this.bitmap = bitmap;\n      this.nodes = nodes;\n    }\n\n    BitmapIndexedNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n      if (keyHash === undefined) {\n        keyHash = hash(key);\n      }\n      var bit = (1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK));\n      var bitmap = this.bitmap;\n      return (bitmap & bit) === 0 ? notSetValue :\n        this.nodes[popCount(bitmap & (bit - 1))].get(shift + SHIFT, keyHash, key, notSetValue);\n    };\n\n    BitmapIndexedNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n      if (keyHash === undefined) {\n        keyHash = hash(key);\n      }\n      var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n      var bit = 1 << keyHashFrag;\n      var bitmap = this.bitmap;\n      var exists = (bitmap & bit) !== 0;\n\n      if (!exists && value === NOT_SET) {\n        return this;\n      }\n\n      var idx = popCount(bitmap & (bit - 1));\n      var nodes = this.nodes;\n      var node = exists ? nodes[idx] : undefined;\n      var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n\n      if (newNode === node) {\n        return this;\n      }\n\n      if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n        return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n      }\n\n      if (exists && !newNode && nodes.length === 2 && isLeafNode(nodes[idx ^ 1])) {\n        return nodes[idx ^ 1];\n      }\n\n      if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n        return newNode;\n      }\n\n      var isEditable = ownerID && ownerID === this.ownerID;\n      var newBitmap = exists ? newNode ? bitmap : bitmap ^ bit : bitmap | bit;\n      var newNodes = exists ? newNode ?\n        setIn(nodes, idx, newNode, isEditable) :\n        spliceOut(nodes, idx, isEditable) :\n        spliceIn(nodes, idx, newNode, isEditable);\n\n      if (isEditable) {\n        this.bitmap = newBitmap;\n        this.nodes = newNodes;\n        return this;\n      }\n\n      return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n    };\n\n\n\n\n    function HashArrayMapNode(ownerID, count, nodes) {\n      this.ownerID = ownerID;\n      this.count = count;\n      this.nodes = nodes;\n    }\n\n    HashArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n      if (keyHash === undefined) {\n        keyHash = hash(key);\n      }\n      var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n      var node = this.nodes[idx];\n      return node ? node.get(shift + SHIFT, keyHash, key, notSetValue) : notSetValue;\n    };\n\n    HashArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n      if (keyHash === undefined) {\n        keyHash = hash(key);\n      }\n      var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n      var removed = value === NOT_SET;\n      var nodes = this.nodes;\n      var node = nodes[idx];\n\n      if (removed && !node) {\n        return this;\n      }\n\n      var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n      if (newNode === node) {\n        return this;\n      }\n\n      var newCount = this.count;\n      if (!node) {\n        newCount++;\n      } else if (!newNode) {\n        newCount--;\n        if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n          return packNodes(ownerID, nodes, newCount, idx);\n        }\n      }\n\n      var isEditable = ownerID && ownerID === this.ownerID;\n      var newNodes = setIn(nodes, idx, newNode, isEditable);\n\n      if (isEditable) {\n        this.count = newCount;\n        this.nodes = newNodes;\n        return this;\n      }\n\n      return new HashArrayMapNode(ownerID, newCount, newNodes);\n    };\n\n\n\n\n    function HashCollisionNode(ownerID, keyHash, entries) {\n      this.ownerID = ownerID;\n      this.keyHash = keyHash;\n      this.entries = entries;\n    }\n\n    HashCollisionNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n      var entries = this.entries;\n      for (var ii = 0, len = entries.length; ii < len; ii++) {\n        if (is(key, entries[ii][0])) {\n          return entries[ii][1];\n        }\n      }\n      return notSetValue;\n    };\n\n    HashCollisionNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n      if (keyHash === undefined) {\n        keyHash = hash(key);\n      }\n\n      var removed = value === NOT_SET;\n\n      if (keyHash !== this.keyHash) {\n        if (removed) {\n          return this;\n        }\n        SetRef(didAlter);\n        SetRef(didChangeSize);\n        return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n      }\n\n      var entries = this.entries;\n      var idx = 0;\n      for (var len = entries.length; idx < len; idx++) {\n        if (is(key, entries[idx][0])) {\n          break;\n        }\n      }\n      var exists = idx < len;\n\n      if (exists ? entries[idx][1] === value : removed) {\n        return this;\n      }\n\n      SetRef(didAlter);\n      (removed || !exists) && SetRef(didChangeSize);\n\n      if (removed && len === 2) {\n        return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n      }\n\n      var isEditable = ownerID && ownerID === this.ownerID;\n      var newEntries = isEditable ? entries : arrCopy(entries);\n\n      if (exists) {\n        if (removed) {\n          idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n        } else {\n          newEntries[idx] = [key, value];\n        }\n      } else {\n        newEntries.push([key, value]);\n      }\n\n      if (isEditable) {\n        this.entries = newEntries;\n        return this;\n      }\n\n      return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n    };\n\n\n\n\n    function ValueNode(ownerID, keyHash, entry) {\n      this.ownerID = ownerID;\n      this.keyHash = keyHash;\n      this.entry = entry;\n    }\n\n    ValueNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n      return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n    };\n\n    ValueNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n      var removed = value === NOT_SET;\n      var keyMatch = is(key, this.entry[0]);\n      if (keyMatch ? value === this.entry[1] : removed) {\n        return this;\n      }\n\n      SetRef(didAlter);\n\n      if (removed) {\n        SetRef(didChangeSize);\n        return; // undefined\n      }\n\n      if (keyMatch) {\n        if (ownerID && ownerID === this.ownerID) {\n          this.entry[1] = value;\n          return this;\n        }\n        return new ValueNode(ownerID, this.keyHash, [key, value]);\n      }\n\n      SetRef(didChangeSize);\n      return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n    };\n\n\n\n  // #pragma Iterators\n\n  ArrayMapNode.prototype.iterate =\n  HashCollisionNode.prototype.iterate = function (fn, reverse) {\n    var entries = this.entries;\n    for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n      if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n        return false;\n      }\n    }\n  }\n\n  BitmapIndexedNode.prototype.iterate =\n  HashArrayMapNode.prototype.iterate = function (fn, reverse) {\n    var nodes = this.nodes;\n    for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n      var node = nodes[reverse ? maxIndex - ii : ii];\n      if (node && node.iterate(fn, reverse) === false) {\n        return false;\n      }\n    }\n  }\n\n  ValueNode.prototype.iterate = function (fn, reverse) {\n    return fn(this.entry);\n  }\n\n  createClass(MapIterator, Iterator);\n\n    function MapIterator(map, type, reverse) {\n      this._type = type;\n      this._reverse = reverse;\n      this._stack = map._root && mapIteratorFrame(map._root);\n    }\n\n    MapIterator.prototype.next = function() {\n      var type = this._type;\n      var stack = this._stack;\n      while (stack) {\n        var node = stack.node;\n        var index = stack.index++;\n        var maxIndex;\n        if (node.entry) {\n          if (index === 0) {\n            return mapIteratorValue(type, node.entry);\n          }\n        } else if (node.entries) {\n          maxIndex = node.entries.length - 1;\n          if (index <= maxIndex) {\n            return mapIteratorValue(type, node.entries[this._reverse ? maxIndex - index : index]);\n          }\n        } else {\n          maxIndex = node.nodes.length - 1;\n          if (index <= maxIndex) {\n            var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n            if (subNode) {\n              if (subNode.entry) {\n                return mapIteratorValue(type, subNode.entry);\n              }\n              stack = this._stack = mapIteratorFrame(subNode, stack);\n            }\n            continue;\n          }\n        }\n        stack = this._stack = this._stack.__prev;\n      }\n      return iteratorDone();\n    };\n\n\n  function mapIteratorValue(type, entry) {\n    return iteratorValue(type, entry[0], entry[1]);\n  }\n\n  function mapIteratorFrame(node, prev) {\n    return {\n      node: node,\n      index: 0,\n      __prev: prev\n    };\n  }\n\n  function makeMap(size, root, ownerID, hash) {\n    var map = Object.create(MapPrototype);\n    map.size = size;\n    map._root = root;\n    map.__ownerID = ownerID;\n    map.__hash = hash;\n    map.__altered = false;\n    return map;\n  }\n\n  var EMPTY_MAP;\n  function emptyMap() {\n    return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n  }\n\n  function updateMap(map, k, v) {\n    var newRoot;\n    var newSize;\n    if (!map._root) {\n      if (v === NOT_SET) {\n        return map;\n      }\n      newSize = 1;\n      newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n    } else {\n      var didChangeSize = MakeRef(CHANGE_LENGTH);\n      var didAlter = MakeRef(DID_ALTER);\n      newRoot = updateNode(map._root, map.__ownerID, 0, undefined, k, v, didChangeSize, didAlter);\n      if (!didAlter.value) {\n        return map;\n      }\n      newSize = map.size + (didChangeSize.value ? v === NOT_SET ? -1 : 1 : 0);\n    }\n    if (map.__ownerID) {\n      map.size = newSize;\n      map._root = newRoot;\n      map.__hash = undefined;\n      map.__altered = true;\n      return map;\n    }\n    return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n  }\n\n  function updateNode(node, ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n    if (!node) {\n      if (value === NOT_SET) {\n        return node;\n      }\n      SetRef(didAlter);\n      SetRef(didChangeSize);\n      return new ValueNode(ownerID, keyHash, [key, value]);\n    }\n    return node.update(ownerID, shift, keyHash, key, value, didChangeSize, didAlter);\n  }\n\n  function isLeafNode(node) {\n    return node.constructor === ValueNode || node.constructor === HashCollisionNode;\n  }\n\n  function mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n    if (node.keyHash === keyHash) {\n      return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n    }\n\n    var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n    var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n    var newNode;\n    var nodes = idx1 === idx2 ?\n      [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)] :\n      ((newNode = new ValueNode(ownerID, keyHash, entry)), idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n    return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n  }\n\n  function createNodes(ownerID, entries, key, value) {\n    if (!ownerID) {\n      ownerID = new OwnerID();\n    }\n    var node = new ValueNode(ownerID, hash(key), [key, value]);\n    for (var ii = 0; ii < entries.length; ii++) {\n      var entry = entries[ii];\n      node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n    }\n    return node;\n  }\n\n  function packNodes(ownerID, nodes, count, excluding) {\n    var bitmap = 0;\n    var packedII = 0;\n    var packedNodes = new Array(count);\n    for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n      var node = nodes[ii];\n      if (node !== undefined && ii !== excluding) {\n        bitmap |= bit;\n        packedNodes[packedII++] = node;\n      }\n    }\n    return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n  }\n\n  function expandNodes(ownerID, nodes, bitmap, including, node) {\n    var count = 0;\n    var expandedNodes = new Array(SIZE);\n    for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n      expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n    }\n    expandedNodes[including] = node;\n    return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n  }\n\n  function mergeIntoMapWith(map, merger, iterables) {\n    var iters = [];\n    for (var ii = 0; ii < iterables.length; ii++) {\n      var value = iterables[ii];\n      var iter = KeyedIterable(value);\n      if (!isIterable(value)) {\n        iter = iter.map(function(v ) {return fromJS(v)});\n      }\n      iters.push(iter);\n    }\n    return mergeIntoCollectionWith(map, merger, iters);\n  }\n\n  function deepMerger(existing, value, key) {\n    return existing && existing.mergeDeep && isIterable(value) ?\n      existing.mergeDeep(value) :\n      is(existing, value) ? existing : value;\n  }\n\n  function deepMergerWith(merger) {\n    return function(existing, value, key)  {\n      if (existing && existing.mergeDeepWith && isIterable(value)) {\n        return existing.mergeDeepWith(merger, value);\n      }\n      var nextValue = merger(existing, value, key);\n      return is(existing, nextValue) ? existing : nextValue;\n    };\n  }\n\n  function mergeIntoCollectionWith(collection, merger, iters) {\n    iters = iters.filter(function(x ) {return x.size !== 0});\n    if (iters.length === 0) {\n      return collection;\n    }\n    if (collection.size === 0 && !collection.__ownerID && iters.length === 1) {\n      return collection.constructor(iters[0]);\n    }\n    return collection.withMutations(function(collection ) {\n      var mergeIntoMap = merger ?\n        function(value, key)  {\n          collection.update(key, NOT_SET, function(existing )\n            {return existing === NOT_SET ? value : merger(existing, value, key)}\n          );\n        } :\n        function(value, key)  {\n          collection.set(key, value);\n        }\n      for (var ii = 0; ii < iters.length; ii++) {\n        iters[ii].forEach(mergeIntoMap);\n      }\n    });\n  }\n\n  function updateInDeepMap(existing, keyPathIter, notSetValue, updater) {\n    var isNotSet = existing === NOT_SET;\n    var step = keyPathIter.next();\n    if (step.done) {\n      var existingValue = isNotSet ? notSetValue : existing;\n      var newValue = updater(existingValue);\n      return newValue === existingValue ? existing : newValue;\n    }\n    invariant(\n      isNotSet || (existing && existing.set),\n      'invalid keyPath'\n    );\n    var key = step.value;\n    var nextExisting = isNotSet ? NOT_SET : existing.get(key, NOT_SET);\n    var nextUpdated = updateInDeepMap(\n      nextExisting,\n      keyPathIter,\n      notSetValue,\n      updater\n    );\n    return nextUpdated === nextExisting ? existing :\n      nextUpdated === NOT_SET ? existing.remove(key) :\n      (isNotSet ? emptyMap() : existing).set(key, nextUpdated);\n  }\n\n  function popCount(x) {\n    x = x - ((x >> 1) & 0x55555555);\n    x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n    x = (x + (x >> 4)) & 0x0f0f0f0f;\n    x = x + (x >> 8);\n    x = x + (x >> 16);\n    return x & 0x7f;\n  }\n\n  function setIn(array, idx, val, canEdit) {\n    var newArray = canEdit ? array : arrCopy(array);\n    newArray[idx] = val;\n    return newArray;\n  }\n\n  function spliceIn(array, idx, val, canEdit) {\n    var newLen = array.length + 1;\n    if (canEdit && idx + 1 === newLen) {\n      array[idx] = val;\n      return array;\n    }\n    var newArray = new Array(newLen);\n    var after = 0;\n    for (var ii = 0; ii < newLen; ii++) {\n      if (ii === idx) {\n        newArray[ii] = val;\n        after = -1;\n      } else {\n        newArray[ii] = array[ii + after];\n      }\n    }\n    return newArray;\n  }\n\n  function spliceOut(array, idx, canEdit) {\n    var newLen = array.length - 1;\n    if (canEdit && idx === newLen) {\n      array.pop();\n      return array;\n    }\n    var newArray = new Array(newLen);\n    var after = 0;\n    for (var ii = 0; ii < newLen; ii++) {\n      if (ii === idx) {\n        after = 1;\n      }\n      newArray[ii] = array[ii + after];\n    }\n    return newArray;\n  }\n\n  var MAX_ARRAY_MAP_SIZE = SIZE / 4;\n  var MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\n  var MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\n  createClass(List, IndexedCollection);\n\n    // @pragma Construction\n\n    function List(value) {\n      var empty = emptyList();\n      if (value === null || value === undefined) {\n        return empty;\n      }\n      if (isList(value)) {\n        return value;\n      }\n      var iter = IndexedIterable(value);\n      var size = iter.size;\n      if (size === 0) {\n        return empty;\n      }\n      assertNotInfinite(size);\n      if (size > 0 && size < SIZE) {\n        return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n      }\n      return empty.withMutations(function(list ) {\n        list.setSize(size);\n        iter.forEach(function(v, i)  {return list.set(i, v)});\n      });\n    }\n\n    List.of = function(/*...values*/) {\n      return this(arguments);\n    };\n\n    List.prototype.toString = function() {\n      return this.__toString('List [', ']');\n    };\n\n    // @pragma Access\n\n    List.prototype.get = function(index, notSetValue) {\n      index = wrapIndex(this, index);\n      if (index >= 0 && index < this.size) {\n        index += this._origin;\n        var node = listNodeFor(this, index);\n        return node && node.array[index & MASK];\n      }\n      return notSetValue;\n    };\n\n    // @pragma Modification\n\n    List.prototype.set = function(index, value) {\n      return updateList(this, index, value);\n    };\n\n    List.prototype.remove = function(index) {\n      return !this.has(index) ? this :\n        index === 0 ? this.shift() :\n        index === this.size - 1 ? this.pop() :\n        this.splice(index, 1);\n    };\n\n    List.prototype.insert = function(index, value) {\n      return this.splice(index, 0, value);\n    };\n\n    List.prototype.clear = function() {\n      if (this.size === 0) {\n        return this;\n      }\n      if (this.__ownerID) {\n        this.size = this._origin = this._capacity = 0;\n        this._level = SHIFT;\n        this._root = this._tail = null;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return emptyList();\n    };\n\n    List.prototype.push = function(/*...values*/) {\n      var values = arguments;\n      var oldSize = this.size;\n      return this.withMutations(function(list ) {\n        setListBounds(list, 0, oldSize + values.length);\n        for (var ii = 0; ii < values.length; ii++) {\n          list.set(oldSize + ii, values[ii]);\n        }\n      });\n    };\n\n    List.prototype.pop = function() {\n      return setListBounds(this, 0, -1);\n    };\n\n    List.prototype.unshift = function(/*...values*/) {\n      var values = arguments;\n      return this.withMutations(function(list ) {\n        setListBounds(list, -values.length);\n        for (var ii = 0; ii < values.length; ii++) {\n          list.set(ii, values[ii]);\n        }\n      });\n    };\n\n    List.prototype.shift = function() {\n      return setListBounds(this, 1);\n    };\n\n    // @pragma Composition\n\n    List.prototype.merge = function(/*...iters*/) {\n      return mergeIntoListWith(this, undefined, arguments);\n    };\n\n    List.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n      return mergeIntoListWith(this, merger, iters);\n    };\n\n    List.prototype.mergeDeep = function(/*...iters*/) {\n      return mergeIntoListWith(this, deepMerger, arguments);\n    };\n\n    List.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n      return mergeIntoListWith(this, deepMergerWith(merger), iters);\n    };\n\n    List.prototype.setSize = function(size) {\n      return setListBounds(this, 0, size);\n    };\n\n    // @pragma Iteration\n\n    List.prototype.slice = function(begin, end) {\n      var size = this.size;\n      if (wholeSlice(begin, end, size)) {\n        return this;\n      }\n      return setListBounds(\n        this,\n        resolveBegin(begin, size),\n        resolveEnd(end, size)\n      );\n    };\n\n    List.prototype.__iterator = function(type, reverse) {\n      var index = 0;\n      var values = iterateList(this, reverse);\n      return new Iterator(function()  {\n        var value = values();\n        return value === DONE ?\n          iteratorDone() :\n          iteratorValue(type, index++, value);\n      });\n    };\n\n    List.prototype.__iterate = function(fn, reverse) {\n      var index = 0;\n      var values = iterateList(this, reverse);\n      var value;\n      while ((value = values()) !== DONE) {\n        if (fn(value, index++, this) === false) {\n          break;\n        }\n      }\n      return index;\n    };\n\n    List.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        return this;\n      }\n      return makeList(this._origin, this._capacity, this._level, this._root, this._tail, ownerID, this.__hash);\n    };\n\n\n  function isList(maybeList) {\n    return !!(maybeList && maybeList[IS_LIST_SENTINEL]);\n  }\n\n  List.isList = isList;\n\n  var IS_LIST_SENTINEL = '@@__IMMUTABLE_LIST__@@';\n\n  var ListPrototype = List.prototype;\n  ListPrototype[IS_LIST_SENTINEL] = true;\n  ListPrototype[DELETE] = ListPrototype.remove;\n  ListPrototype.setIn = MapPrototype.setIn;\n  ListPrototype.deleteIn =\n  ListPrototype.removeIn = MapPrototype.removeIn;\n  ListPrototype.update = MapPrototype.update;\n  ListPrototype.updateIn = MapPrototype.updateIn;\n  ListPrototype.mergeIn = MapPrototype.mergeIn;\n  ListPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n  ListPrototype.withMutations = MapPrototype.withMutations;\n  ListPrototype.asMutable = MapPrototype.asMutable;\n  ListPrototype.asImmutable = MapPrototype.asImmutable;\n  ListPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n\n    function VNode(array, ownerID) {\n      this.array = array;\n      this.ownerID = ownerID;\n    }\n\n    // TODO: seems like these methods are very similar\n\n    VNode.prototype.removeBefore = function(ownerID, level, index) {\n      if (index === level ? 1 << level : 0 || this.array.length === 0) {\n        return this;\n      }\n      var originIndex = (index >>> level) & MASK;\n      if (originIndex >= this.array.length) {\n        return new VNode([], ownerID);\n      }\n      var removingFirst = originIndex === 0;\n      var newChild;\n      if (level > 0) {\n        var oldChild = this.array[originIndex];\n        newChild = oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n        if (newChild === oldChild && removingFirst) {\n          return this;\n        }\n      }\n      if (removingFirst && !newChild) {\n        return this;\n      }\n      var editable = editableVNode(this, ownerID);\n      if (!removingFirst) {\n        for (var ii = 0; ii < originIndex; ii++) {\n          editable.array[ii] = undefined;\n        }\n      }\n      if (newChild) {\n        editable.array[originIndex] = newChild;\n      }\n      return editable;\n    };\n\n    VNode.prototype.removeAfter = function(ownerID, level, index) {\n      if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n        return this;\n      }\n      var sizeIndex = ((index - 1) >>> level) & MASK;\n      if (sizeIndex >= this.array.length) {\n        return this;\n      }\n\n      var newChild;\n      if (level > 0) {\n        var oldChild = this.array[sizeIndex];\n        newChild = oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n        if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n          return this;\n        }\n      }\n\n      var editable = editableVNode(this, ownerID);\n      editable.array.splice(sizeIndex + 1);\n      if (newChild) {\n        editable.array[sizeIndex] = newChild;\n      }\n      return editable;\n    };\n\n\n\n  var DONE = {};\n\n  function iterateList(list, reverse) {\n    var left = list._origin;\n    var right = list._capacity;\n    var tailPos = getTailOffset(right);\n    var tail = list._tail;\n\n    return iterateNodeOrLeaf(list._root, list._level, 0);\n\n    function iterateNodeOrLeaf(node, level, offset) {\n      return level === 0 ?\n        iterateLeaf(node, offset) :\n        iterateNode(node, level, offset);\n    }\n\n    function iterateLeaf(node, offset) {\n      var array = offset === tailPos ? tail && tail.array : node && node.array;\n      var from = offset > left ? 0 : left - offset;\n      var to = right - offset;\n      if (to > SIZE) {\n        to = SIZE;\n      }\n      return function()  {\n        if (from === to) {\n          return DONE;\n        }\n        var idx = reverse ? --to : from++;\n        return array && array[idx];\n      };\n    }\n\n    function iterateNode(node, level, offset) {\n      var values;\n      var array = node && node.array;\n      var from = offset > left ? 0 : (left - offset) >> level;\n      var to = ((right - offset) >> level) + 1;\n      if (to > SIZE) {\n        to = SIZE;\n      }\n      return function()  {\n        do {\n          if (values) {\n            var value = values();\n            if (value !== DONE) {\n              return value;\n            }\n            values = null;\n          }\n          if (from === to) {\n            return DONE;\n          }\n          var idx = reverse ? --to : from++;\n          values = iterateNodeOrLeaf(\n            array && array[idx], level - SHIFT, offset + (idx << level)\n          );\n        } while (true);\n      };\n    }\n  }\n\n  function makeList(origin, capacity, level, root, tail, ownerID, hash) {\n    var list = Object.create(ListPrototype);\n    list.size = capacity - origin;\n    list._origin = origin;\n    list._capacity = capacity;\n    list._level = level;\n    list._root = root;\n    list._tail = tail;\n    list.__ownerID = ownerID;\n    list.__hash = hash;\n    list.__altered = false;\n    return list;\n  }\n\n  var EMPTY_LIST;\n  function emptyList() {\n    return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n  }\n\n  function updateList(list, index, value) {\n    index = wrapIndex(list, index);\n\n    if (index !== index) {\n      return list;\n    }\n\n    if (index >= list.size || index < 0) {\n      return list.withMutations(function(list ) {\n        index < 0 ?\n          setListBounds(list, index).set(0, value) :\n          setListBounds(list, 0, index + 1).set(index, value)\n      });\n    }\n\n    index += list._origin;\n\n    var newTail = list._tail;\n    var newRoot = list._root;\n    var didAlter = MakeRef(DID_ALTER);\n    if (index >= getTailOffset(list._capacity)) {\n      newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n    } else {\n      newRoot = updateVNode(newRoot, list.__ownerID, list._level, index, value, didAlter);\n    }\n\n    if (!didAlter.value) {\n      return list;\n    }\n\n    if (list.__ownerID) {\n      list._root = newRoot;\n      list._tail = newTail;\n      list.__hash = undefined;\n      list.__altered = true;\n      return list;\n    }\n    return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n  }\n\n  function updateVNode(node, ownerID, level, index, value, didAlter) {\n    var idx = (index >>> level) & MASK;\n    var nodeHas = node && idx < node.array.length;\n    if (!nodeHas && value === undefined) {\n      return node;\n    }\n\n    var newNode;\n\n    if (level > 0) {\n      var lowerNode = node && node.array[idx];\n      var newLowerNode = updateVNode(lowerNode, ownerID, level - SHIFT, index, value, didAlter);\n      if (newLowerNode === lowerNode) {\n        return node;\n      }\n      newNode = editableVNode(node, ownerID);\n      newNode.array[idx] = newLowerNode;\n      return newNode;\n    }\n\n    if (nodeHas && node.array[idx] === value) {\n      return node;\n    }\n\n    SetRef(didAlter);\n\n    newNode = editableVNode(node, ownerID);\n    if (value === undefined && idx === newNode.array.length - 1) {\n      newNode.array.pop();\n    } else {\n      newNode.array[idx] = value;\n    }\n    return newNode;\n  }\n\n  function editableVNode(node, ownerID) {\n    if (ownerID && node && ownerID === node.ownerID) {\n      return node;\n    }\n    return new VNode(node ? node.array.slice() : [], ownerID);\n  }\n\n  function listNodeFor(list, rawIndex) {\n    if (rawIndex >= getTailOffset(list._capacity)) {\n      return list._tail;\n    }\n    if (rawIndex < 1 << (list._level + SHIFT)) {\n      var node = list._root;\n      var level = list._level;\n      while (node && level > 0) {\n        node = node.array[(rawIndex >>> level) & MASK];\n        level -= SHIFT;\n      }\n      return node;\n    }\n  }\n\n  function setListBounds(list, begin, end) {\n    // Sanitize begin & end using this shorthand for ToInt32(argument)\n    // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n    if (begin !== undefined) {\n      begin = begin | 0;\n    }\n    if (end !== undefined) {\n      end = end | 0;\n    }\n    var owner = list.__ownerID || new OwnerID();\n    var oldOrigin = list._origin;\n    var oldCapacity = list._capacity;\n    var newOrigin = oldOrigin + begin;\n    var newCapacity = end === undefined ? oldCapacity : end < 0 ? oldCapacity + end : oldOrigin + end;\n    if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n      return list;\n    }\n\n    // If it's going to end after it starts, it's empty.\n    if (newOrigin >= newCapacity) {\n      return list.clear();\n    }\n\n    var newLevel = list._level;\n    var newRoot = list._root;\n\n    // New origin might need creating a higher root.\n    var offsetShift = 0;\n    while (newOrigin + offsetShift < 0) {\n      newRoot = new VNode(newRoot && newRoot.array.length ? [undefined, newRoot] : [], owner);\n      newLevel += SHIFT;\n      offsetShift += 1 << newLevel;\n    }\n    if (offsetShift) {\n      newOrigin += offsetShift;\n      oldOrigin += offsetShift;\n      newCapacity += offsetShift;\n      oldCapacity += offsetShift;\n    }\n\n    var oldTailOffset = getTailOffset(oldCapacity);\n    var newTailOffset = getTailOffset(newCapacity);\n\n    // New size might need creating a higher root.\n    while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n      newRoot = new VNode(newRoot && newRoot.array.length ? [newRoot] : [], owner);\n      newLevel += SHIFT;\n    }\n\n    // Locate or create the new tail.\n    var oldTail = list._tail;\n    var newTail = newTailOffset < oldTailOffset ?\n      listNodeFor(list, newCapacity - 1) :\n      newTailOffset > oldTailOffset ? new VNode([], owner) : oldTail;\n\n    // Merge Tail into tree.\n    if (oldTail && newTailOffset > oldTailOffset && newOrigin < oldCapacity && oldTail.array.length) {\n      newRoot = editableVNode(newRoot, owner);\n      var node = newRoot;\n      for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n        var idx = (oldTailOffset >>> level) & MASK;\n        node = node.array[idx] = editableVNode(node.array[idx], owner);\n      }\n      node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n    }\n\n    // If the size has been reduced, there's a chance the tail needs to be trimmed.\n    if (newCapacity < oldCapacity) {\n      newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n    }\n\n    // If the new origin is within the tail, then we do not need a root.\n    if (newOrigin >= newTailOffset) {\n      newOrigin -= newTailOffset;\n      newCapacity -= newTailOffset;\n      newLevel = SHIFT;\n      newRoot = null;\n      newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n    // Otherwise, if the root has been trimmed, garbage collect.\n    } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n      offsetShift = 0;\n\n      // Identify the new top root node of the subtree of the old root.\n      while (newRoot) {\n        var beginIndex = (newOrigin >>> newLevel) & MASK;\n        if (beginIndex !== (newTailOffset >>> newLevel) & MASK) {\n          break;\n        }\n        if (beginIndex) {\n          offsetShift += (1 << newLevel) * beginIndex;\n        }\n        newLevel -= SHIFT;\n        newRoot = newRoot.array[beginIndex];\n      }\n\n      // Trim the new sides of the new root.\n      if (newRoot && newOrigin > oldOrigin) {\n        newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n      }\n      if (newRoot && newTailOffset < oldTailOffset) {\n        newRoot = newRoot.removeAfter(owner, newLevel, newTailOffset - offsetShift);\n      }\n      if (offsetShift) {\n        newOrigin -= offsetShift;\n        newCapacity -= offsetShift;\n      }\n    }\n\n    if (list.__ownerID) {\n      list.size = newCapacity - newOrigin;\n      list._origin = newOrigin;\n      list._capacity = newCapacity;\n      list._level = newLevel;\n      list._root = newRoot;\n      list._tail = newTail;\n      list.__hash = undefined;\n      list.__altered = true;\n      return list;\n    }\n    return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n  }\n\n  function mergeIntoListWith(list, merger, iterables) {\n    var iters = [];\n    var maxSize = 0;\n    for (var ii = 0; ii < iterables.length; ii++) {\n      var value = iterables[ii];\n      var iter = IndexedIterable(value);\n      if (iter.size > maxSize) {\n        maxSize = iter.size;\n      }\n      if (!isIterable(value)) {\n        iter = iter.map(function(v ) {return fromJS(v)});\n      }\n      iters.push(iter);\n    }\n    if (maxSize > list.size) {\n      list = list.setSize(maxSize);\n    }\n    return mergeIntoCollectionWith(list, merger, iters);\n  }\n\n  function getTailOffset(size) {\n    return size < SIZE ? 0 : (((size - 1) >>> SHIFT) << SHIFT);\n  }\n\n  createClass(OrderedMap, Map);\n\n    // @pragma Construction\n\n    function OrderedMap(value) {\n      return value === null || value === undefined ? emptyOrderedMap() :\n        isOrderedMap(value) ? value :\n        emptyOrderedMap().withMutations(function(map ) {\n          var iter = KeyedIterable(value);\n          assertNotInfinite(iter.size);\n          iter.forEach(function(v, k)  {return map.set(k, v)});\n        });\n    }\n\n    OrderedMap.of = function(/*...values*/) {\n      return this(arguments);\n    };\n\n    OrderedMap.prototype.toString = function() {\n      return this.__toString('OrderedMap {', '}');\n    };\n\n    // @pragma Access\n\n    OrderedMap.prototype.get = function(k, notSetValue) {\n      var index = this._map.get(k);\n      return index !== undefined ? this._list.get(index)[1] : notSetValue;\n    };\n\n    // @pragma Modification\n\n    OrderedMap.prototype.clear = function() {\n      if (this.size === 0) {\n        return this;\n      }\n      if (this.__ownerID) {\n        this.size = 0;\n        this._map.clear();\n        this._list.clear();\n        return this;\n      }\n      return emptyOrderedMap();\n    };\n\n    OrderedMap.prototype.set = function(k, v) {\n      return updateOrderedMap(this, k, v);\n    };\n\n    OrderedMap.prototype.remove = function(k) {\n      return updateOrderedMap(this, k, NOT_SET);\n    };\n\n    OrderedMap.prototype.wasAltered = function() {\n      return this._map.wasAltered() || this._list.wasAltered();\n    };\n\n    OrderedMap.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      return this._list.__iterate(\n        function(entry ) {return entry && fn(entry[1], entry[0], this$0)},\n        reverse\n      );\n    };\n\n    OrderedMap.prototype.__iterator = function(type, reverse) {\n      return this._list.fromEntrySeq().__iterator(type, reverse);\n    };\n\n    OrderedMap.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      var newMap = this._map.__ensureOwner(ownerID);\n      var newList = this._list.__ensureOwner(ownerID);\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        this._map = newMap;\n        this._list = newList;\n        return this;\n      }\n      return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n    };\n\n\n  function isOrderedMap(maybeOrderedMap) {\n    return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n  }\n\n  OrderedMap.isOrderedMap = isOrderedMap;\n\n  OrderedMap.prototype[IS_ORDERED_SENTINEL] = true;\n  OrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\n\n\n  function makeOrderedMap(map, list, ownerID, hash) {\n    var omap = Object.create(OrderedMap.prototype);\n    omap.size = map ? map.size : 0;\n    omap._map = map;\n    omap._list = list;\n    omap.__ownerID = ownerID;\n    omap.__hash = hash;\n    return omap;\n  }\n\n  var EMPTY_ORDERED_MAP;\n  function emptyOrderedMap() {\n    return EMPTY_ORDERED_MAP || (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()));\n  }\n\n  function updateOrderedMap(omap, k, v) {\n    var map = omap._map;\n    var list = omap._list;\n    var i = map.get(k);\n    var has = i !== undefined;\n    var newMap;\n    var newList;\n    if (v === NOT_SET) { // removed\n      if (!has) {\n        return omap;\n      }\n      if (list.size >= SIZE && list.size >= map.size * 2) {\n        newList = list.filter(function(entry, idx)  {return entry !== undefined && i !== idx});\n        newMap = newList.toKeyedSeq().map(function(entry ) {return entry[0]}).flip().toMap();\n        if (omap.__ownerID) {\n          newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n        }\n      } else {\n        newMap = map.remove(k);\n        newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n      }\n    } else {\n      if (has) {\n        if (v === list.get(i)[1]) {\n          return omap;\n        }\n        newMap = map;\n        newList = list.set(i, [k, v]);\n      } else {\n        newMap = map.set(k, list.size);\n        newList = list.set(list.size, [k, v]);\n      }\n    }\n    if (omap.__ownerID) {\n      omap.size = newMap.size;\n      omap._map = newMap;\n      omap._list = newList;\n      omap.__hash = undefined;\n      return omap;\n    }\n    return makeOrderedMap(newMap, newList);\n  }\n\n  createClass(ToKeyedSequence, KeyedSeq);\n    function ToKeyedSequence(indexed, useKeys) {\n      this._iter = indexed;\n      this._useKeys = useKeys;\n      this.size = indexed.size;\n    }\n\n    ToKeyedSequence.prototype.get = function(key, notSetValue) {\n      return this._iter.get(key, notSetValue);\n    };\n\n    ToKeyedSequence.prototype.has = function(key) {\n      return this._iter.has(key);\n    };\n\n    ToKeyedSequence.prototype.valueSeq = function() {\n      return this._iter.valueSeq();\n    };\n\n    ToKeyedSequence.prototype.reverse = function() {var this$0 = this;\n      var reversedSequence = reverseFactory(this, true);\n      if (!this._useKeys) {\n        reversedSequence.valueSeq = function()  {return this$0._iter.toSeq().reverse()};\n      }\n      return reversedSequence;\n    };\n\n    ToKeyedSequence.prototype.map = function(mapper, context) {var this$0 = this;\n      var mappedSequence = mapFactory(this, mapper, context);\n      if (!this._useKeys) {\n        mappedSequence.valueSeq = function()  {return this$0._iter.toSeq().map(mapper, context)};\n      }\n      return mappedSequence;\n    };\n\n    ToKeyedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      var ii;\n      return this._iter.__iterate(\n        this._useKeys ?\n          function(v, k)  {return fn(v, k, this$0)} :\n          ((ii = reverse ? resolveSize(this) : 0),\n            function(v ) {return fn(v, reverse ? --ii : ii++, this$0)}),\n        reverse\n      );\n    };\n\n    ToKeyedSequence.prototype.__iterator = function(type, reverse) {\n      if (this._useKeys) {\n        return this._iter.__iterator(type, reverse);\n      }\n      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n      var ii = reverse ? resolveSize(this) : 0;\n      return new Iterator(function()  {\n        var step = iterator.next();\n        return step.done ? step :\n          iteratorValue(type, reverse ? --ii : ii++, step.value, step);\n      });\n    };\n\n  ToKeyedSequence.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n  createClass(ToIndexedSequence, IndexedSeq);\n    function ToIndexedSequence(iter) {\n      this._iter = iter;\n      this.size = iter.size;\n    }\n\n    ToIndexedSequence.prototype.includes = function(value) {\n      return this._iter.includes(value);\n    };\n\n    ToIndexedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      var iterations = 0;\n      return this._iter.__iterate(function(v ) {return fn(v, iterations++, this$0)}, reverse);\n    };\n\n    ToIndexedSequence.prototype.__iterator = function(type, reverse) {\n      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n      var iterations = 0;\n      return new Iterator(function()  {\n        var step = iterator.next();\n        return step.done ? step :\n          iteratorValue(type, iterations++, step.value, step)\n      });\n    };\n\n\n\n  createClass(ToSetSequence, SetSeq);\n    function ToSetSequence(iter) {\n      this._iter = iter;\n      this.size = iter.size;\n    }\n\n    ToSetSequence.prototype.has = function(key) {\n      return this._iter.includes(key);\n    };\n\n    ToSetSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      return this._iter.__iterate(function(v ) {return fn(v, v, this$0)}, reverse);\n    };\n\n    ToSetSequence.prototype.__iterator = function(type, reverse) {\n      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n      return new Iterator(function()  {\n        var step = iterator.next();\n        return step.done ? step :\n          iteratorValue(type, step.value, step.value, step);\n      });\n    };\n\n\n\n  createClass(FromEntriesSequence, KeyedSeq);\n    function FromEntriesSequence(entries) {\n      this._iter = entries;\n      this.size = entries.size;\n    }\n\n    FromEntriesSequence.prototype.entrySeq = function() {\n      return this._iter.toSeq();\n    };\n\n    FromEntriesSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      return this._iter.__iterate(function(entry ) {\n        // Check if entry exists first so array access doesn't throw for holes\n        // in the parent iteration.\n        if (entry) {\n          validateEntry(entry);\n          var indexedIterable = isIterable(entry);\n          return fn(\n            indexedIterable ? entry.get(1) : entry[1],\n            indexedIterable ? entry.get(0) : entry[0],\n            this$0\n          );\n        }\n      }, reverse);\n    };\n\n    FromEntriesSequence.prototype.__iterator = function(type, reverse) {\n      var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n      return new Iterator(function()  {\n        while (true) {\n          var step = iterator.next();\n          if (step.done) {\n            return step;\n          }\n          var entry = step.value;\n          // Check if entry exists first so array access doesn't throw for holes\n          // in the parent iteration.\n          if (entry) {\n            validateEntry(entry);\n            var indexedIterable = isIterable(entry);\n            return iteratorValue(\n              type,\n              indexedIterable ? entry.get(0) : entry[0],\n              indexedIterable ? entry.get(1) : entry[1],\n              step\n            );\n          }\n        }\n      });\n    };\n\n\n  ToIndexedSequence.prototype.cacheResult =\n  ToKeyedSequence.prototype.cacheResult =\n  ToSetSequence.prototype.cacheResult =\n  FromEntriesSequence.prototype.cacheResult =\n    cacheResultThrough;\n\n\n  function flipFactory(iterable) {\n    var flipSequence = makeSequence(iterable);\n    flipSequence._iter = iterable;\n    flipSequence.size = iterable.size;\n    flipSequence.flip = function()  {return iterable};\n    flipSequence.reverse = function () {\n      var reversedSequence = iterable.reverse.apply(this); // super.reverse()\n      reversedSequence.flip = function()  {return iterable.reverse()};\n      return reversedSequence;\n    };\n    flipSequence.has = function(key ) {return iterable.includes(key)};\n    flipSequence.includes = function(key ) {return iterable.has(key)};\n    flipSequence.cacheResult = cacheResultThrough;\n    flipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n      return iterable.__iterate(function(v, k)  {return fn(k, v, this$0) !== false}, reverse);\n    }\n    flipSequence.__iteratorUncached = function(type, reverse) {\n      if (type === ITERATE_ENTRIES) {\n        var iterator = iterable.__iterator(type, reverse);\n        return new Iterator(function()  {\n          var step = iterator.next();\n          if (!step.done) {\n            var k = step.value[0];\n            step.value[0] = step.value[1];\n            step.value[1] = k;\n          }\n          return step;\n        });\n      }\n      return iterable.__iterator(\n        type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n        reverse\n      );\n    }\n    return flipSequence;\n  }\n\n\n  function mapFactory(iterable, mapper, context) {\n    var mappedSequence = makeSequence(iterable);\n    mappedSequence.size = iterable.size;\n    mappedSequence.has = function(key ) {return iterable.has(key)};\n    mappedSequence.get = function(key, notSetValue)  {\n      var v = iterable.get(key, NOT_SET);\n      return v === NOT_SET ?\n        notSetValue :\n        mapper.call(context, v, key, iterable);\n    };\n    mappedSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n      return iterable.__iterate(\n        function(v, k, c)  {return fn(mapper.call(context, v, k, c), k, this$0) !== false},\n        reverse\n      );\n    }\n    mappedSequence.__iteratorUncached = function (type, reverse) {\n      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n      return new Iterator(function()  {\n        var step = iterator.next();\n        if (step.done) {\n          return step;\n        }\n        var entry = step.value;\n        var key = entry[0];\n        return iteratorValue(\n          type,\n          key,\n          mapper.call(context, entry[1], key, iterable),\n          step\n        );\n      });\n    }\n    return mappedSequence;\n  }\n\n\n  function reverseFactory(iterable, useKeys) {\n    var reversedSequence = makeSequence(iterable);\n    reversedSequence._iter = iterable;\n    reversedSequence.size = iterable.size;\n    reversedSequence.reverse = function()  {return iterable};\n    if (iterable.flip) {\n      reversedSequence.flip = function () {\n        var flipSequence = flipFactory(iterable);\n        flipSequence.reverse = function()  {return iterable.flip()};\n        return flipSequence;\n      };\n    }\n    reversedSequence.get = function(key, notSetValue) \n      {return iterable.get(useKeys ? key : -1 - key, notSetValue)};\n    reversedSequence.has = function(key )\n      {return iterable.has(useKeys ? key : -1 - key)};\n    reversedSequence.includes = function(value ) {return iterable.includes(value)};\n    reversedSequence.cacheResult = cacheResultThrough;\n    reversedSequence.__iterate = function (fn, reverse) {var this$0 = this;\n      return iterable.__iterate(function(v, k)  {return fn(v, k, this$0)}, !reverse);\n    };\n    reversedSequence.__iterator =\n      function(type, reverse)  {return iterable.__iterator(type, !reverse)};\n    return reversedSequence;\n  }\n\n\n  function filterFactory(iterable, predicate, context, useKeys) {\n    var filterSequence = makeSequence(iterable);\n    if (useKeys) {\n      filterSequence.has = function(key ) {\n        var v = iterable.get(key, NOT_SET);\n        return v !== NOT_SET && !!predicate.call(context, v, key, iterable);\n      };\n      filterSequence.get = function(key, notSetValue)  {\n        var v = iterable.get(key, NOT_SET);\n        return v !== NOT_SET && predicate.call(context, v, key, iterable) ?\n          v : notSetValue;\n      };\n    }\n    filterSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n      var iterations = 0;\n      iterable.__iterate(function(v, k, c)  {\n        if (predicate.call(context, v, k, c)) {\n          iterations++;\n          return fn(v, useKeys ? k : iterations - 1, this$0);\n        }\n      }, reverse);\n      return iterations;\n    };\n    filterSequence.__iteratorUncached = function (type, reverse) {\n      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n      var iterations = 0;\n      return new Iterator(function()  {\n        while (true) {\n          var step = iterator.next();\n          if (step.done) {\n            return step;\n          }\n          var entry = step.value;\n          var key = entry[0];\n          var value = entry[1];\n          if (predicate.call(context, value, key, iterable)) {\n            return iteratorValue(type, useKeys ? key : iterations++, value, step);\n          }\n        }\n      });\n    }\n    return filterSequence;\n  }\n\n\n  function countByFactory(iterable, grouper, context) {\n    var groups = Map().asMutable();\n    iterable.__iterate(function(v, k)  {\n      groups.update(\n        grouper.call(context, v, k, iterable),\n        0,\n        function(a ) {return a + 1}\n      );\n    });\n    return groups.asImmutable();\n  }\n\n\n  function groupByFactory(iterable, grouper, context) {\n    var isKeyedIter = isKeyed(iterable);\n    var groups = (isOrdered(iterable) ? OrderedMap() : Map()).asMutable();\n    iterable.__iterate(function(v, k)  {\n      groups.update(\n        grouper.call(context, v, k, iterable),\n        function(a ) {return (a = a || [], a.push(isKeyedIter ? [k, v] : v), a)}\n      );\n    });\n    var coerce = iterableClass(iterable);\n    return groups.map(function(arr ) {return reify(iterable, coerce(arr))});\n  }\n\n\n  function sliceFactory(iterable, begin, end, useKeys) {\n    var originalSize = iterable.size;\n\n    // Sanitize begin & end using this shorthand for ToInt32(argument)\n    // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n    if (begin !== undefined) {\n      begin = begin | 0;\n    }\n    if (end !== undefined) {\n      if (end === Infinity) {\n        end = originalSize;\n      } else {\n        end = end | 0;\n      }\n    }\n\n    if (wholeSlice(begin, end, originalSize)) {\n      return iterable;\n    }\n\n    var resolvedBegin = resolveBegin(begin, originalSize);\n    var resolvedEnd = resolveEnd(end, originalSize);\n\n    // begin or end will be NaN if they were provided as negative numbers and\n    // this iterable's size is unknown. In that case, cache first so there is\n    // a known size and these do not resolve to NaN.\n    if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n      return sliceFactory(iterable.toSeq().cacheResult(), begin, end, useKeys);\n    }\n\n    // Note: resolvedEnd is undefined when the original sequence's length is\n    // unknown and this slice did not supply an end and should contain all\n    // elements after resolvedBegin.\n    // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n    var resolvedSize = resolvedEnd - resolvedBegin;\n    var sliceSize;\n    if (resolvedSize === resolvedSize) {\n      sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n    }\n\n    var sliceSeq = makeSequence(iterable);\n\n    // If iterable.size is undefined, the size of the realized sliceSeq is\n    // unknown at this point unless the number of items to slice is 0\n    sliceSeq.size = sliceSize === 0 ? sliceSize : iterable.size && sliceSize || undefined;\n\n    if (!useKeys && isSeq(iterable) && sliceSize >= 0) {\n      sliceSeq.get = function (index, notSetValue) {\n        index = wrapIndex(this, index);\n        return index >= 0 && index < sliceSize ?\n          iterable.get(index + resolvedBegin, notSetValue) :\n          notSetValue;\n      }\n    }\n\n    sliceSeq.__iterateUncached = function(fn, reverse) {var this$0 = this;\n      if (sliceSize === 0) {\n        return 0;\n      }\n      if (reverse) {\n        return this.cacheResult().__iterate(fn, reverse);\n      }\n      var skipped = 0;\n      var isSkipping = true;\n      var iterations = 0;\n      iterable.__iterate(function(v, k)  {\n        if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n          iterations++;\n          return fn(v, useKeys ? k : iterations - 1, this$0) !== false &&\n                 iterations !== sliceSize;\n        }\n      });\n      return iterations;\n    };\n\n    sliceSeq.__iteratorUncached = function(type, reverse) {\n      if (sliceSize !== 0 && reverse) {\n        return this.cacheResult().__iterator(type, reverse);\n      }\n      // Don't bother instantiating parent iterator if taking 0.\n      var iterator = sliceSize !== 0 && iterable.__iterator(type, reverse);\n      var skipped = 0;\n      var iterations = 0;\n      return new Iterator(function()  {\n        while (skipped++ < resolvedBegin) {\n          iterator.next();\n        }\n        if (++iterations > sliceSize) {\n          return iteratorDone();\n        }\n        var step = iterator.next();\n        if (useKeys || type === ITERATE_VALUES) {\n          return step;\n        } else if (type === ITERATE_KEYS) {\n          return iteratorValue(type, iterations - 1, undefined, step);\n        } else {\n          return iteratorValue(type, iterations - 1, step.value[1], step);\n        }\n      });\n    }\n\n    return sliceSeq;\n  }\n\n\n  function takeWhileFactory(iterable, predicate, context) {\n    var takeSequence = makeSequence(iterable);\n    takeSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n      if (reverse) {\n        return this.cacheResult().__iterate(fn, reverse);\n      }\n      var iterations = 0;\n      iterable.__iterate(function(v, k, c) \n        {return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$0)}\n      );\n      return iterations;\n    };\n    takeSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n      if (reverse) {\n        return this.cacheResult().__iterator(type, reverse);\n      }\n      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n      var iterating = true;\n      return new Iterator(function()  {\n        if (!iterating) {\n          return iteratorDone();\n        }\n        var step = iterator.next();\n        if (step.done) {\n          return step;\n        }\n        var entry = step.value;\n        var k = entry[0];\n        var v = entry[1];\n        if (!predicate.call(context, v, k, this$0)) {\n          iterating = false;\n          return iteratorDone();\n        }\n        return type === ITERATE_ENTRIES ? step :\n          iteratorValue(type, k, v, step);\n      });\n    };\n    return takeSequence;\n  }\n\n\n  function skipWhileFactory(iterable, predicate, context, useKeys) {\n    var skipSequence = makeSequence(iterable);\n    skipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n      if (reverse) {\n        return this.cacheResult().__iterate(fn, reverse);\n      }\n      var isSkipping = true;\n      var iterations = 0;\n      iterable.__iterate(function(v, k, c)  {\n        if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n          iterations++;\n          return fn(v, useKeys ? k : iterations - 1, this$0);\n        }\n      });\n      return iterations;\n    };\n    skipSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n      if (reverse) {\n        return this.cacheResult().__iterator(type, reverse);\n      }\n      var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n      var skipping = true;\n      var iterations = 0;\n      return new Iterator(function()  {\n        var step, k, v;\n        do {\n          step = iterator.next();\n          if (step.done) {\n            if (useKeys || type === ITERATE_VALUES) {\n              return step;\n            } else if (type === ITERATE_KEYS) {\n              return iteratorValue(type, iterations++, undefined, step);\n            } else {\n              return iteratorValue(type, iterations++, step.value[1], step);\n            }\n          }\n          var entry = step.value;\n          k = entry[0];\n          v = entry[1];\n          skipping && (skipping = predicate.call(context, v, k, this$0));\n        } while (skipping);\n        return type === ITERATE_ENTRIES ? step :\n          iteratorValue(type, k, v, step);\n      });\n    };\n    return skipSequence;\n  }\n\n\n  function concatFactory(iterable, values) {\n    var isKeyedIterable = isKeyed(iterable);\n    var iters = [iterable].concat(values).map(function(v ) {\n      if (!isIterable(v)) {\n        v = isKeyedIterable ?\n          keyedSeqFromValue(v) :\n          indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n      } else if (isKeyedIterable) {\n        v = KeyedIterable(v);\n      }\n      return v;\n    }).filter(function(v ) {return v.size !== 0});\n\n    if (iters.length === 0) {\n      return iterable;\n    }\n\n    if (iters.length === 1) {\n      var singleton = iters[0];\n      if (singleton === iterable ||\n          isKeyedIterable && isKeyed(singleton) ||\n          isIndexed(iterable) && isIndexed(singleton)) {\n        return singleton;\n      }\n    }\n\n    var concatSeq = new ArraySeq(iters);\n    if (isKeyedIterable) {\n      concatSeq = concatSeq.toKeyedSeq();\n    } else if (!isIndexed(iterable)) {\n      concatSeq = concatSeq.toSetSeq();\n    }\n    concatSeq = concatSeq.flatten(true);\n    concatSeq.size = iters.reduce(\n      function(sum, seq)  {\n        if (sum !== undefined) {\n          var size = seq.size;\n          if (size !== undefined) {\n            return sum + size;\n          }\n        }\n      },\n      0\n    );\n    return concatSeq;\n  }\n\n\n  function flattenFactory(iterable, depth, useKeys) {\n    var flatSequence = makeSequence(iterable);\n    flatSequence.__iterateUncached = function(fn, reverse) {\n      var iterations = 0;\n      var stopped = false;\n      function flatDeep(iter, currentDepth) {var this$0 = this;\n        iter.__iterate(function(v, k)  {\n          if ((!depth || currentDepth < depth) && isIterable(v)) {\n            flatDeep(v, currentDepth + 1);\n          } else if (fn(v, useKeys ? k : iterations++, this$0) === false) {\n            stopped = true;\n          }\n          return !stopped;\n        }, reverse);\n      }\n      flatDeep(iterable, 0);\n      return iterations;\n    }\n    flatSequence.__iteratorUncached = function(type, reverse) {\n      var iterator = iterable.__iterator(type, reverse);\n      var stack = [];\n      var iterations = 0;\n      return new Iterator(function()  {\n        while (iterator) {\n          var step = iterator.next();\n          if (step.done !== false) {\n            iterator = stack.pop();\n            continue;\n          }\n          var v = step.value;\n          if (type === ITERATE_ENTRIES) {\n            v = v[1];\n          }\n          if ((!depth || stack.length < depth) && isIterable(v)) {\n            stack.push(iterator);\n            iterator = v.__iterator(type, reverse);\n          } else {\n            return useKeys ? step : iteratorValue(type, iterations++, v, step);\n          }\n        }\n        return iteratorDone();\n      });\n    }\n    return flatSequence;\n  }\n\n\n  function flatMapFactory(iterable, mapper, context) {\n    var coerce = iterableClass(iterable);\n    return iterable.toSeq().map(\n      function(v, k)  {return coerce(mapper.call(context, v, k, iterable))}\n    ).flatten(true);\n  }\n\n\n  function interposeFactory(iterable, separator) {\n    var interposedSequence = makeSequence(iterable);\n    interposedSequence.size = iterable.size && iterable.size * 2 -1;\n    interposedSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n      var iterations = 0;\n      iterable.__iterate(function(v, k) \n        {return (!iterations || fn(separator, iterations++, this$0) !== false) &&\n        fn(v, iterations++, this$0) !== false},\n        reverse\n      );\n      return iterations;\n    };\n    interposedSequence.__iteratorUncached = function(type, reverse) {\n      var iterator = iterable.__iterator(ITERATE_VALUES, reverse);\n      var iterations = 0;\n      var step;\n      return new Iterator(function()  {\n        if (!step || iterations % 2) {\n          step = iterator.next();\n          if (step.done) {\n            return step;\n          }\n        }\n        return iterations % 2 ?\n          iteratorValue(type, iterations++, separator) :\n          iteratorValue(type, iterations++, step.value, step);\n      });\n    };\n    return interposedSequence;\n  }\n\n\n  function sortFactory(iterable, comparator, mapper) {\n    if (!comparator) {\n      comparator = defaultComparator;\n    }\n    var isKeyedIterable = isKeyed(iterable);\n    var index = 0;\n    var entries = iterable.toSeq().map(\n      function(v, k)  {return [k, v, index++, mapper ? mapper(v, k, iterable) : v]}\n    ).toArray();\n    entries.sort(function(a, b)  {return comparator(a[3], b[3]) || a[2] - b[2]}).forEach(\n      isKeyedIterable ?\n      function(v, i)  { entries[i].length = 2; } :\n      function(v, i)  { entries[i] = v[1]; }\n    );\n    return isKeyedIterable ? KeyedSeq(entries) :\n      isIndexed(iterable) ? IndexedSeq(entries) :\n      SetSeq(entries);\n  }\n\n\n  function maxFactory(iterable, comparator, mapper) {\n    if (!comparator) {\n      comparator = defaultComparator;\n    }\n    if (mapper) {\n      var entry = iterable.toSeq()\n        .map(function(v, k)  {return [v, mapper(v, k, iterable)]})\n        .reduce(function(a, b)  {return maxCompare(comparator, a[1], b[1]) ? b : a});\n      return entry && entry[0];\n    } else {\n      return iterable.reduce(function(a, b)  {return maxCompare(comparator, a, b) ? b : a});\n    }\n  }\n\n  function maxCompare(comparator, a, b) {\n    var comp = comparator(b, a);\n    // b is considered the new max if the comparator declares them equal, but\n    // they are not equal and b is in fact a nullish value.\n    return (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) || comp > 0;\n  }\n\n\n  function zipWithFactory(keyIter, zipper, iters) {\n    var zipSequence = makeSequence(keyIter);\n    zipSequence.size = new ArraySeq(iters).map(function(i ) {return i.size}).min();\n    // Note: this a generic base implementation of __iterate in terms of\n    // __iterator which may be more generically useful in the future.\n    zipSequence.__iterate = function(fn, reverse) {\n      /* generic:\n      var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n      var step;\n      var iterations = 0;\n      while (!(step = iterator.next()).done) {\n        iterations++;\n        if (fn(step.value[1], step.value[0], this) === false) {\n          break;\n        }\n      }\n      return iterations;\n      */\n      // indexed:\n      var iterator = this.__iterator(ITERATE_VALUES, reverse);\n      var step;\n      var iterations = 0;\n      while (!(step = iterator.next()).done) {\n        if (fn(step.value, iterations++, this) === false) {\n          break;\n        }\n      }\n      return iterations;\n    };\n    zipSequence.__iteratorUncached = function(type, reverse) {\n      var iterators = iters.map(function(i )\n        {return (i = Iterable(i), getIterator(reverse ? i.reverse() : i))}\n      );\n      var iterations = 0;\n      var isDone = false;\n      return new Iterator(function()  {\n        var steps;\n        if (!isDone) {\n          steps = iterators.map(function(i ) {return i.next()});\n          isDone = steps.some(function(s ) {return s.done});\n        }\n        if (isDone) {\n          return iteratorDone();\n        }\n        return iteratorValue(\n          type,\n          iterations++,\n          zipper.apply(null, steps.map(function(s ) {return s.value}))\n        );\n      });\n    };\n    return zipSequence\n  }\n\n\n  // #pragma Helper Functions\n\n  function reify(iter, seq) {\n    return isSeq(iter) ? seq : iter.constructor(seq);\n  }\n\n  function validateEntry(entry) {\n    if (entry !== Object(entry)) {\n      throw new TypeError('Expected [K, V] tuple: ' + entry);\n    }\n  }\n\n  function resolveSize(iter) {\n    assertNotInfinite(iter.size);\n    return ensureSize(iter);\n  }\n\n  function iterableClass(iterable) {\n    return isKeyed(iterable) ? KeyedIterable :\n      isIndexed(iterable) ? IndexedIterable :\n      SetIterable;\n  }\n\n  function makeSequence(iterable) {\n    return Object.create(\n      (\n        isKeyed(iterable) ? KeyedSeq :\n        isIndexed(iterable) ? IndexedSeq :\n        SetSeq\n      ).prototype\n    );\n  }\n\n  function cacheResultThrough() {\n    if (this._iter.cacheResult) {\n      this._iter.cacheResult();\n      this.size = this._iter.size;\n      return this;\n    } else {\n      return Seq.prototype.cacheResult.call(this);\n    }\n  }\n\n  function defaultComparator(a, b) {\n    return a > b ? 1 : a < b ? -1 : 0;\n  }\n\n  function forceIterator(keyPath) {\n    var iter = getIterator(keyPath);\n    if (!iter) {\n      // Array might not be iterable in this environment, so we need a fallback\n      // to our wrapped type.\n      if (!isArrayLike(keyPath)) {\n        throw new TypeError('Expected iterable or array-like: ' + keyPath);\n      }\n      iter = getIterator(Iterable(keyPath));\n    }\n    return iter;\n  }\n\n  createClass(Record, KeyedCollection);\n\n    function Record(defaultValues, name) {\n      var hasInitialized;\n\n      var RecordType = function Record(values) {\n        if (values instanceof RecordType) {\n          return values;\n        }\n        if (!(this instanceof RecordType)) {\n          return new RecordType(values);\n        }\n        if (!hasInitialized) {\n          hasInitialized = true;\n          var keys = Object.keys(defaultValues);\n          setProps(RecordTypePrototype, keys);\n          RecordTypePrototype.size = keys.length;\n          RecordTypePrototype._name = name;\n          RecordTypePrototype._keys = keys;\n          RecordTypePrototype._defaultValues = defaultValues;\n        }\n        this._map = Map(values);\n      };\n\n      var RecordTypePrototype = RecordType.prototype = Object.create(RecordPrototype);\n      RecordTypePrototype.constructor = RecordType;\n\n      return RecordType;\n    }\n\n    Record.prototype.toString = function() {\n      return this.__toString(recordName(this) + ' {', '}');\n    };\n\n    // @pragma Access\n\n    Record.prototype.has = function(k) {\n      return this._defaultValues.hasOwnProperty(k);\n    };\n\n    Record.prototype.get = function(k, notSetValue) {\n      if (!this.has(k)) {\n        return notSetValue;\n      }\n      var defaultVal = this._defaultValues[k];\n      return this._map ? this._map.get(k, defaultVal) : defaultVal;\n    };\n\n    // @pragma Modification\n\n    Record.prototype.clear = function() {\n      if (this.__ownerID) {\n        this._map && this._map.clear();\n        return this;\n      }\n      var RecordType = this.constructor;\n      return RecordType._empty || (RecordType._empty = makeRecord(this, emptyMap()));\n    };\n\n    Record.prototype.set = function(k, v) {\n      if (!this.has(k)) {\n        throw new Error('Cannot set unknown key \"' + k + '\" on ' + recordName(this));\n      }\n      if (this._map && !this._map.has(k)) {\n        var defaultVal = this._defaultValues[k];\n        if (v === defaultVal) {\n          return this;\n        }\n      }\n      var newMap = this._map && this._map.set(k, v);\n      if (this.__ownerID || newMap === this._map) {\n        return this;\n      }\n      return makeRecord(this, newMap);\n    };\n\n    Record.prototype.remove = function(k) {\n      if (!this.has(k)) {\n        return this;\n      }\n      var newMap = this._map && this._map.remove(k);\n      if (this.__ownerID || newMap === this._map) {\n        return this;\n      }\n      return makeRecord(this, newMap);\n    };\n\n    Record.prototype.wasAltered = function() {\n      return this._map.wasAltered();\n    };\n\n    Record.prototype.__iterator = function(type, reverse) {var this$0 = this;\n      return KeyedIterable(this._defaultValues).map(function(_, k)  {return this$0.get(k)}).__iterator(type, reverse);\n    };\n\n    Record.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      return KeyedIterable(this._defaultValues).map(function(_, k)  {return this$0.get(k)}).__iterate(fn, reverse);\n    };\n\n    Record.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      var newMap = this._map && this._map.__ensureOwner(ownerID);\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        this._map = newMap;\n        return this;\n      }\n      return makeRecord(this, newMap, ownerID);\n    };\n\n\n  var RecordPrototype = Record.prototype;\n  RecordPrototype[DELETE] = RecordPrototype.remove;\n  RecordPrototype.deleteIn =\n  RecordPrototype.removeIn = MapPrototype.removeIn;\n  RecordPrototype.merge = MapPrototype.merge;\n  RecordPrototype.mergeWith = MapPrototype.mergeWith;\n  RecordPrototype.mergeIn = MapPrototype.mergeIn;\n  RecordPrototype.mergeDeep = MapPrototype.mergeDeep;\n  RecordPrototype.mergeDeepWith = MapPrototype.mergeDeepWith;\n  RecordPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n  RecordPrototype.setIn = MapPrototype.setIn;\n  RecordPrototype.update = MapPrototype.update;\n  RecordPrototype.updateIn = MapPrototype.updateIn;\n  RecordPrototype.withMutations = MapPrototype.withMutations;\n  RecordPrototype.asMutable = MapPrototype.asMutable;\n  RecordPrototype.asImmutable = MapPrototype.asImmutable;\n\n\n  function makeRecord(likeRecord, map, ownerID) {\n    var record = Object.create(Object.getPrototypeOf(likeRecord));\n    record._map = map;\n    record.__ownerID = ownerID;\n    return record;\n  }\n\n  function recordName(record) {\n    return record._name || record.constructor.name || 'Record';\n  }\n\n  function setProps(prototype, names) {\n    try {\n      names.forEach(setProp.bind(undefined, prototype));\n    } catch (error) {\n      // Object.defineProperty failed. Probably IE8.\n    }\n  }\n\n  function setProp(prototype, name) {\n    Object.defineProperty(prototype, name, {\n      get: function() {\n        return this.get(name);\n      },\n      set: function(value) {\n        invariant(this.__ownerID, 'Cannot set on an immutable record.');\n        this.set(name, value);\n      }\n    });\n  }\n\n  createClass(Set, SetCollection);\n\n    // @pragma Construction\n\n    function Set(value) {\n      return value === null || value === undefined ? emptySet() :\n        isSet(value) && !isOrdered(value) ? value :\n        emptySet().withMutations(function(set ) {\n          var iter = SetIterable(value);\n          assertNotInfinite(iter.size);\n          iter.forEach(function(v ) {return set.add(v)});\n        });\n    }\n\n    Set.of = function(/*...values*/) {\n      return this(arguments);\n    };\n\n    Set.fromKeys = function(value) {\n      return this(KeyedIterable(value).keySeq());\n    };\n\n    Set.prototype.toString = function() {\n      return this.__toString('Set {', '}');\n    };\n\n    // @pragma Access\n\n    Set.prototype.has = function(value) {\n      return this._map.has(value);\n    };\n\n    // @pragma Modification\n\n    Set.prototype.add = function(value) {\n      return updateSet(this, this._map.set(value, true));\n    };\n\n    Set.prototype.remove = function(value) {\n      return updateSet(this, this._map.remove(value));\n    };\n\n    Set.prototype.clear = function() {\n      return updateSet(this, this._map.clear());\n    };\n\n    // @pragma Composition\n\n    Set.prototype.union = function() {var iters = SLICE$0.call(arguments, 0);\n      iters = iters.filter(function(x ) {return x.size !== 0});\n      if (iters.length === 0) {\n        return this;\n      }\n      if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n        return this.constructor(iters[0]);\n      }\n      return this.withMutations(function(set ) {\n        for (var ii = 0; ii < iters.length; ii++) {\n          SetIterable(iters[ii]).forEach(function(value ) {return set.add(value)});\n        }\n      });\n    };\n\n    Set.prototype.intersect = function() {var iters = SLICE$0.call(arguments, 0);\n      if (iters.length === 0) {\n        return this;\n      }\n      iters = iters.map(function(iter ) {return SetIterable(iter)});\n      var originalSet = this;\n      return this.withMutations(function(set ) {\n        originalSet.forEach(function(value ) {\n          if (!iters.every(function(iter ) {return iter.includes(value)})) {\n            set.remove(value);\n          }\n        });\n      });\n    };\n\n    Set.prototype.subtract = function() {var iters = SLICE$0.call(arguments, 0);\n      if (iters.length === 0) {\n        return this;\n      }\n      iters = iters.map(function(iter ) {return SetIterable(iter)});\n      var originalSet = this;\n      return this.withMutations(function(set ) {\n        originalSet.forEach(function(value ) {\n          if (iters.some(function(iter ) {return iter.includes(value)})) {\n            set.remove(value);\n          }\n        });\n      });\n    };\n\n    Set.prototype.merge = function() {\n      return this.union.apply(this, arguments);\n    };\n\n    Set.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n      return this.union.apply(this, iters);\n    };\n\n    Set.prototype.sort = function(comparator) {\n      // Late binding\n      return OrderedSet(sortFactory(this, comparator));\n    };\n\n    Set.prototype.sortBy = function(mapper, comparator) {\n      // Late binding\n      return OrderedSet(sortFactory(this, comparator, mapper));\n    };\n\n    Set.prototype.wasAltered = function() {\n      return this._map.wasAltered();\n    };\n\n    Set.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n      return this._map.__iterate(function(_, k)  {return fn(k, k, this$0)}, reverse);\n    };\n\n    Set.prototype.__iterator = function(type, reverse) {\n      return this._map.map(function(_, k)  {return k}).__iterator(type, reverse);\n    };\n\n    Set.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      var newMap = this._map.__ensureOwner(ownerID);\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        this._map = newMap;\n        return this;\n      }\n      return this.__make(newMap, ownerID);\n    };\n\n\n  function isSet(maybeSet) {\n    return !!(maybeSet && maybeSet[IS_SET_SENTINEL]);\n  }\n\n  Set.isSet = isSet;\n\n  var IS_SET_SENTINEL = '@@__IMMUTABLE_SET__@@';\n\n  var SetPrototype = Set.prototype;\n  SetPrototype[IS_SET_SENTINEL] = true;\n  SetPrototype[DELETE] = SetPrototype.remove;\n  SetPrototype.mergeDeep = SetPrototype.merge;\n  SetPrototype.mergeDeepWith = SetPrototype.mergeWith;\n  SetPrototype.withMutations = MapPrototype.withMutations;\n  SetPrototype.asMutable = MapPrototype.asMutable;\n  SetPrototype.asImmutable = MapPrototype.asImmutable;\n\n  SetPrototype.__empty = emptySet;\n  SetPrototype.__make = makeSet;\n\n  function updateSet(set, newMap) {\n    if (set.__ownerID) {\n      set.size = newMap.size;\n      set._map = newMap;\n      return set;\n    }\n    return newMap === set._map ? set :\n      newMap.size === 0 ? set.__empty() :\n      set.__make(newMap);\n  }\n\n  function makeSet(map, ownerID) {\n    var set = Object.create(SetPrototype);\n    set.size = map ? map.size : 0;\n    set._map = map;\n    set.__ownerID = ownerID;\n    return set;\n  }\n\n  var EMPTY_SET;\n  function emptySet() {\n    return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n  }\n\n  createClass(OrderedSet, Set);\n\n    // @pragma Construction\n\n    function OrderedSet(value) {\n      return value === null || value === undefined ? emptyOrderedSet() :\n        isOrderedSet(value) ? value :\n        emptyOrderedSet().withMutations(function(set ) {\n          var iter = SetIterable(value);\n          assertNotInfinite(iter.size);\n          iter.forEach(function(v ) {return set.add(v)});\n        });\n    }\n\n    OrderedSet.of = function(/*...values*/) {\n      return this(arguments);\n    };\n\n    OrderedSet.fromKeys = function(value) {\n      return this(KeyedIterable(value).keySeq());\n    };\n\n    OrderedSet.prototype.toString = function() {\n      return this.__toString('OrderedSet {', '}');\n    };\n\n\n  function isOrderedSet(maybeOrderedSet) {\n    return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n  }\n\n  OrderedSet.isOrderedSet = isOrderedSet;\n\n  var OrderedSetPrototype = OrderedSet.prototype;\n  OrderedSetPrototype[IS_ORDERED_SENTINEL] = true;\n\n  OrderedSetPrototype.__empty = emptyOrderedSet;\n  OrderedSetPrototype.__make = makeOrderedSet;\n\n  function makeOrderedSet(map, ownerID) {\n    var set = Object.create(OrderedSetPrototype);\n    set.size = map ? map.size : 0;\n    set._map = map;\n    set.__ownerID = ownerID;\n    return set;\n  }\n\n  var EMPTY_ORDERED_SET;\n  function emptyOrderedSet() {\n    return EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()));\n  }\n\n  createClass(Stack, IndexedCollection);\n\n    // @pragma Construction\n\n    function Stack(value) {\n      return value === null || value === undefined ? emptyStack() :\n        isStack(value) ? value :\n        emptyStack().unshiftAll(value);\n    }\n\n    Stack.of = function(/*...values*/) {\n      return this(arguments);\n    };\n\n    Stack.prototype.toString = function() {\n      return this.__toString('Stack [', ']');\n    };\n\n    // @pragma Access\n\n    Stack.prototype.get = function(index, notSetValue) {\n      var head = this._head;\n      index = wrapIndex(this, index);\n      while (head && index--) {\n        head = head.next;\n      }\n      return head ? head.value : notSetValue;\n    };\n\n    Stack.prototype.peek = function() {\n      return this._head && this._head.value;\n    };\n\n    // @pragma Modification\n\n    Stack.prototype.push = function(/*...values*/) {\n      if (arguments.length === 0) {\n        return this;\n      }\n      var newSize = this.size + arguments.length;\n      var head = this._head;\n      for (var ii = arguments.length - 1; ii >= 0; ii--) {\n        head = {\n          value: arguments[ii],\n          next: head\n        };\n      }\n      if (this.__ownerID) {\n        this.size = newSize;\n        this._head = head;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return makeStack(newSize, head);\n    };\n\n    Stack.prototype.pushAll = function(iter) {\n      iter = IndexedIterable(iter);\n      if (iter.size === 0) {\n        return this;\n      }\n      assertNotInfinite(iter.size);\n      var newSize = this.size;\n      var head = this._head;\n      iter.reverse().forEach(function(value ) {\n        newSize++;\n        head = {\n          value: value,\n          next: head\n        };\n      });\n      if (this.__ownerID) {\n        this.size = newSize;\n        this._head = head;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return makeStack(newSize, head);\n    };\n\n    Stack.prototype.pop = function() {\n      return this.slice(1);\n    };\n\n    Stack.prototype.unshift = function(/*...values*/) {\n      return this.push.apply(this, arguments);\n    };\n\n    Stack.prototype.unshiftAll = function(iter) {\n      return this.pushAll(iter);\n    };\n\n    Stack.prototype.shift = function() {\n      return this.pop.apply(this, arguments);\n    };\n\n    Stack.prototype.clear = function() {\n      if (this.size === 0) {\n        return this;\n      }\n      if (this.__ownerID) {\n        this.size = 0;\n        this._head = undefined;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return emptyStack();\n    };\n\n    Stack.prototype.slice = function(begin, end) {\n      if (wholeSlice(begin, end, this.size)) {\n        return this;\n      }\n      var resolvedBegin = resolveBegin(begin, this.size);\n      var resolvedEnd = resolveEnd(end, this.size);\n      if (resolvedEnd !== this.size) {\n        // super.slice(begin, end);\n        return IndexedCollection.prototype.slice.call(this, begin, end);\n      }\n      var newSize = this.size - resolvedBegin;\n      var head = this._head;\n      while (resolvedBegin--) {\n        head = head.next;\n      }\n      if (this.__ownerID) {\n        this.size = newSize;\n        this._head = head;\n        this.__hash = undefined;\n        this.__altered = true;\n        return this;\n      }\n      return makeStack(newSize, head);\n    };\n\n    // @pragma Mutability\n\n    Stack.prototype.__ensureOwner = function(ownerID) {\n      if (ownerID === this.__ownerID) {\n        return this;\n      }\n      if (!ownerID) {\n        this.__ownerID = ownerID;\n        this.__altered = false;\n        return this;\n      }\n      return makeStack(this.size, this._head, ownerID, this.__hash);\n    };\n\n    // @pragma Iteration\n\n    Stack.prototype.__iterate = function(fn, reverse) {\n      if (reverse) {\n        return this.reverse().__iterate(fn);\n      }\n      var iterations = 0;\n      var node = this._head;\n      while (node) {\n        if (fn(node.value, iterations++, this) === false) {\n          break;\n        }\n        node = node.next;\n      }\n      return iterations;\n    };\n\n    Stack.prototype.__iterator = function(type, reverse) {\n      if (reverse) {\n        return this.reverse().__iterator(type);\n      }\n      var iterations = 0;\n      var node = this._head;\n      return new Iterator(function()  {\n        if (node) {\n          var value = node.value;\n          node = node.next;\n          return iteratorValue(type, iterations++, value);\n        }\n        return iteratorDone();\n      });\n    };\n\n\n  function isStack(maybeStack) {\n    return !!(maybeStack && maybeStack[IS_STACK_SENTINEL]);\n  }\n\n  Stack.isStack = isStack;\n\n  var IS_STACK_SENTINEL = '@@__IMMUTABLE_STACK__@@';\n\n  var StackPrototype = Stack.prototype;\n  StackPrototype[IS_STACK_SENTINEL] = true;\n  StackPrototype.withMutations = MapPrototype.withMutations;\n  StackPrototype.asMutable = MapPrototype.asMutable;\n  StackPrototype.asImmutable = MapPrototype.asImmutable;\n  StackPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n  function makeStack(size, head, ownerID, hash) {\n    var map = Object.create(StackPrototype);\n    map.size = size;\n    map._head = head;\n    map.__ownerID = ownerID;\n    map.__hash = hash;\n    map.__altered = false;\n    return map;\n  }\n\n  var EMPTY_STACK;\n  function emptyStack() {\n    return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n  }\n\n  /**\n   * Contributes additional methods to a constructor\n   */\n  function mixin(ctor, methods) {\n    var keyCopier = function(key ) { ctor.prototype[key] = methods[key]; };\n    Object.keys(methods).forEach(keyCopier);\n    Object.getOwnPropertySymbols &&\n      Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n    return ctor;\n  }\n\n  Iterable.Iterator = Iterator;\n\n  mixin(Iterable, {\n\n    // ### Conversion to other types\n\n    toArray: function() {\n      assertNotInfinite(this.size);\n      var array = new Array(this.size || 0);\n      this.valueSeq().__iterate(function(v, i)  { array[i] = v; });\n      return array;\n    },\n\n    toIndexedSeq: function() {\n      return new ToIndexedSequence(this);\n    },\n\n    toJS: function() {\n      return this.toSeq().map(\n        function(value ) {return value && typeof value.toJS === 'function' ? value.toJS() : value}\n      ).__toJS();\n    },\n\n    toJSON: function() {\n      return this.toSeq().map(\n        function(value ) {return value && typeof value.toJSON === 'function' ? value.toJSON() : value}\n      ).__toJS();\n    },\n\n    toKeyedSeq: function() {\n      return new ToKeyedSequence(this, true);\n    },\n\n    toMap: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return Map(this.toKeyedSeq());\n    },\n\n    toObject: function() {\n      assertNotInfinite(this.size);\n      var object = {};\n      this.__iterate(function(v, k)  { object[k] = v; });\n      return object;\n    },\n\n    toOrderedMap: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return OrderedMap(this.toKeyedSeq());\n    },\n\n    toOrderedSet: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n    },\n\n    toSet: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return Set(isKeyed(this) ? this.valueSeq() : this);\n    },\n\n    toSetSeq: function() {\n      return new ToSetSequence(this);\n    },\n\n    toSeq: function() {\n      return isIndexed(this) ? this.toIndexedSeq() :\n        isKeyed(this) ? this.toKeyedSeq() :\n        this.toSetSeq();\n    },\n\n    toStack: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return Stack(isKeyed(this) ? this.valueSeq() : this);\n    },\n\n    toList: function() {\n      // Use Late Binding here to solve the circular dependency.\n      return List(isKeyed(this) ? this.valueSeq() : this);\n    },\n\n\n    // ### Common JavaScript methods and properties\n\n    toString: function() {\n      return '[Iterable]';\n    },\n\n    __toString: function(head, tail) {\n      if (this.size === 0) {\n        return head + tail;\n      }\n      return head + ' ' + this.toSeq().map(this.__toStringMapper).join(', ') + ' ' + tail;\n    },\n\n\n    // ### ES6 Collection methods (ES6 Array and Map)\n\n    concat: function() {var values = SLICE$0.call(arguments, 0);\n      return reify(this, concatFactory(this, values));\n    },\n\n    includes: function(searchValue) {\n      return this.some(function(value ) {return is(value, searchValue)});\n    },\n\n    entries: function() {\n      return this.__iterator(ITERATE_ENTRIES);\n    },\n\n    every: function(predicate, context) {\n      assertNotInfinite(this.size);\n      var returnValue = true;\n      this.__iterate(function(v, k, c)  {\n        if (!predicate.call(context, v, k, c)) {\n          returnValue = false;\n          return false;\n        }\n      });\n      return returnValue;\n    },\n\n    filter: function(predicate, context) {\n      return reify(this, filterFactory(this, predicate, context, true));\n    },\n\n    find: function(predicate, context, notSetValue) {\n      var entry = this.findEntry(predicate, context);\n      return entry ? entry[1] : notSetValue;\n    },\n\n    forEach: function(sideEffect, context) {\n      assertNotInfinite(this.size);\n      return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n    },\n\n    join: function(separator) {\n      assertNotInfinite(this.size);\n      separator = separator !== undefined ? '' + separator : ',';\n      var joined = '';\n      var isFirst = true;\n      this.__iterate(function(v ) {\n        isFirst ? (isFirst = false) : (joined += separator);\n        joined += v !== null && v !== undefined ? v.toString() : '';\n      });\n      return joined;\n    },\n\n    keys: function() {\n      return this.__iterator(ITERATE_KEYS);\n    },\n\n    map: function(mapper, context) {\n      return reify(this, mapFactory(this, mapper, context));\n    },\n\n    reduce: function(reducer, initialReduction, context) {\n      assertNotInfinite(this.size);\n      var reduction;\n      var useFirst;\n      if (arguments.length < 2) {\n        useFirst = true;\n      } else {\n        reduction = initialReduction;\n      }\n      this.__iterate(function(v, k, c)  {\n        if (useFirst) {\n          useFirst = false;\n          reduction = v;\n        } else {\n          reduction = reducer.call(context, reduction, v, k, c);\n        }\n      });\n      return reduction;\n    },\n\n    reduceRight: function(reducer, initialReduction, context) {\n      var reversed = this.toKeyedSeq().reverse();\n      return reversed.reduce.apply(reversed, arguments);\n    },\n\n    reverse: function() {\n      return reify(this, reverseFactory(this, true));\n    },\n\n    slice: function(begin, end) {\n      return reify(this, sliceFactory(this, begin, end, true));\n    },\n\n    some: function(predicate, context) {\n      return !this.every(not(predicate), context);\n    },\n\n    sort: function(comparator) {\n      return reify(this, sortFactory(this, comparator));\n    },\n\n    values: function() {\n      return this.__iterator(ITERATE_VALUES);\n    },\n\n\n    // ### More sequential methods\n\n    butLast: function() {\n      return this.slice(0, -1);\n    },\n\n    isEmpty: function() {\n      return this.size !== undefined ? this.size === 0 : !this.some(function()  {return true});\n    },\n\n    count: function(predicate, context) {\n      return ensureSize(\n        predicate ? this.toSeq().filter(predicate, context) : this\n      );\n    },\n\n    countBy: function(grouper, context) {\n      return countByFactory(this, grouper, context);\n    },\n\n    equals: function(other) {\n      return deepEqual(this, other);\n    },\n\n    entrySeq: function() {\n      var iterable = this;\n      if (iterable._cache) {\n        // We cache as an entries array, so we can just return the cache!\n        return new ArraySeq(iterable._cache);\n      }\n      var entriesSequence = iterable.toSeq().map(entryMapper).toIndexedSeq();\n      entriesSequence.fromEntrySeq = function()  {return iterable.toSeq()};\n      return entriesSequence;\n    },\n\n    filterNot: function(predicate, context) {\n      return this.filter(not(predicate), context);\n    },\n\n    findEntry: function(predicate, context, notSetValue) {\n      var found = notSetValue;\n      this.__iterate(function(v, k, c)  {\n        if (predicate.call(context, v, k, c)) {\n          found = [k, v];\n          return false;\n        }\n      });\n      return found;\n    },\n\n    findKey: function(predicate, context) {\n      var entry = this.findEntry(predicate, context);\n      return entry && entry[0];\n    },\n\n    findLast: function(predicate, context, notSetValue) {\n      return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n    },\n\n    findLastEntry: function(predicate, context, notSetValue) {\n      return this.toKeyedSeq().reverse().findEntry(predicate, context, notSetValue);\n    },\n\n    findLastKey: function(predicate, context) {\n      return this.toKeyedSeq().reverse().findKey(predicate, context);\n    },\n\n    first: function() {\n      return this.find(returnTrue);\n    },\n\n    flatMap: function(mapper, context) {\n      return reify(this, flatMapFactory(this, mapper, context));\n    },\n\n    flatten: function(depth) {\n      return reify(this, flattenFactory(this, depth, true));\n    },\n\n    fromEntrySeq: function() {\n      return new FromEntriesSequence(this);\n    },\n\n    get: function(searchKey, notSetValue) {\n      return this.find(function(_, key)  {return is(key, searchKey)}, undefined, notSetValue);\n    },\n\n    getIn: function(searchKeyPath, notSetValue) {\n      var nested = this;\n      // Note: in an ES6 environment, we would prefer:\n      // for (var key of searchKeyPath) {\n      var iter = forceIterator(searchKeyPath);\n      var step;\n      while (!(step = iter.next()).done) {\n        var key = step.value;\n        nested = nested && nested.get ? nested.get(key, NOT_SET) : NOT_SET;\n        if (nested === NOT_SET) {\n          return notSetValue;\n        }\n      }\n      return nested;\n    },\n\n    groupBy: function(grouper, context) {\n      return groupByFactory(this, grouper, context);\n    },\n\n    has: function(searchKey) {\n      return this.get(searchKey, NOT_SET) !== NOT_SET;\n    },\n\n    hasIn: function(searchKeyPath) {\n      return this.getIn(searchKeyPath, NOT_SET) !== NOT_SET;\n    },\n\n    isSubset: function(iter) {\n      iter = typeof iter.includes === 'function' ? iter : Iterable(iter);\n      return this.every(function(value ) {return iter.includes(value)});\n    },\n\n    isSuperset: function(iter) {\n      iter = typeof iter.isSubset === 'function' ? iter : Iterable(iter);\n      return iter.isSubset(this);\n    },\n\n    keyOf: function(searchValue) {\n      return this.findKey(function(value ) {return is(value, searchValue)});\n    },\n\n    keySeq: function() {\n      return this.toSeq().map(keyMapper).toIndexedSeq();\n    },\n\n    last: function() {\n      return this.toSeq().reverse().first();\n    },\n\n    lastKeyOf: function(searchValue) {\n      return this.toKeyedSeq().reverse().keyOf(searchValue);\n    },\n\n    max: function(comparator) {\n      return maxFactory(this, comparator);\n    },\n\n    maxBy: function(mapper, comparator) {\n      return maxFactory(this, comparator, mapper);\n    },\n\n    min: function(comparator) {\n      return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator);\n    },\n\n    minBy: function(mapper, comparator) {\n      return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator, mapper);\n    },\n\n    rest: function() {\n      return this.slice(1);\n    },\n\n    skip: function(amount) {\n      return this.slice(Math.max(0, amount));\n    },\n\n    skipLast: function(amount) {\n      return reify(this, this.toSeq().reverse().skip(amount).reverse());\n    },\n\n    skipWhile: function(predicate, context) {\n      return reify(this, skipWhileFactory(this, predicate, context, true));\n    },\n\n    skipUntil: function(predicate, context) {\n      return this.skipWhile(not(predicate), context);\n    },\n\n    sortBy: function(mapper, comparator) {\n      return reify(this, sortFactory(this, comparator, mapper));\n    },\n\n    take: function(amount) {\n      return this.slice(0, Math.max(0, amount));\n    },\n\n    takeLast: function(amount) {\n      return reify(this, this.toSeq().reverse().take(amount).reverse());\n    },\n\n    takeWhile: function(predicate, context) {\n      return reify(this, takeWhileFactory(this, predicate, context));\n    },\n\n    takeUntil: function(predicate, context) {\n      return this.takeWhile(not(predicate), context);\n    },\n\n    valueSeq: function() {\n      return this.toIndexedSeq();\n    },\n\n\n    // ### Hashable Object\n\n    hashCode: function() {\n      return this.__hash || (this.__hash = hashIterable(this));\n    }\n\n\n    // ### Internal\n\n    // abstract __iterate(fn, reverse)\n\n    // abstract __iterator(type, reverse)\n  });\n\n  // var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n  // var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n  // var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n  // var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n  var IterablePrototype = Iterable.prototype;\n  IterablePrototype[IS_ITERABLE_SENTINEL] = true;\n  IterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.values;\n  IterablePrototype.__toJS = IterablePrototype.toArray;\n  IterablePrototype.__toStringMapper = quoteString;\n  IterablePrototype.inspect =\n  IterablePrototype.toSource = function() { return this.toString(); };\n  IterablePrototype.chain = IterablePrototype.flatMap;\n  IterablePrototype.contains = IterablePrototype.includes;\n\n  mixin(KeyedIterable, {\n\n    // ### More sequential methods\n\n    flip: function() {\n      return reify(this, flipFactory(this));\n    },\n\n    mapEntries: function(mapper, context) {var this$0 = this;\n      var iterations = 0;\n      return reify(this,\n        this.toSeq().map(\n          function(v, k)  {return mapper.call(context, [k, v], iterations++, this$0)}\n        ).fromEntrySeq()\n      );\n    },\n\n    mapKeys: function(mapper, context) {var this$0 = this;\n      return reify(this,\n        this.toSeq().flip().map(\n          function(k, v)  {return mapper.call(context, k, v, this$0)}\n        ).flip()\n      );\n    }\n\n  });\n\n  var KeyedIterablePrototype = KeyedIterable.prototype;\n  KeyedIterablePrototype[IS_KEYED_SENTINEL] = true;\n  KeyedIterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.entries;\n  KeyedIterablePrototype.__toJS = IterablePrototype.toObject;\n  KeyedIterablePrototype.__toStringMapper = function(v, k)  {return JSON.stringify(k) + ': ' + quoteString(v)};\n\n\n\n  mixin(IndexedIterable, {\n\n    // ### Conversion to other types\n\n    toKeyedSeq: function() {\n      return new ToKeyedSequence(this, false);\n    },\n\n\n    // ### ES6 Collection methods (ES6 Array and Map)\n\n    filter: function(predicate, context) {\n      return reify(this, filterFactory(this, predicate, context, false));\n    },\n\n    findIndex: function(predicate, context) {\n      var entry = this.findEntry(predicate, context);\n      return entry ? entry[0] : -1;\n    },\n\n    indexOf: function(searchValue) {\n      var key = this.keyOf(searchValue);\n      return key === undefined ? -1 : key;\n    },\n\n    lastIndexOf: function(searchValue) {\n      var key = this.lastKeyOf(searchValue);\n      return key === undefined ? -1 : key;\n    },\n\n    reverse: function() {\n      return reify(this, reverseFactory(this, false));\n    },\n\n    slice: function(begin, end) {\n      return reify(this, sliceFactory(this, begin, end, false));\n    },\n\n    splice: function(index, removeNum /*, ...values*/) {\n      var numArgs = arguments.length;\n      removeNum = Math.max(removeNum | 0, 0);\n      if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n        return this;\n      }\n      // If index is negative, it should resolve relative to the size of the\n      // collection. However size may be expensive to compute if not cached, so\n      // only call count() if the number is in fact negative.\n      index = resolveBegin(index, index < 0 ? this.count() : this.size);\n      var spliced = this.slice(0, index);\n      return reify(\n        this,\n        numArgs === 1 ?\n          spliced :\n          spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n      );\n    },\n\n\n    // ### More collection methods\n\n    findLastIndex: function(predicate, context) {\n      var entry = this.findLastEntry(predicate, context);\n      return entry ? entry[0] : -1;\n    },\n\n    first: function() {\n      return this.get(0);\n    },\n\n    flatten: function(depth) {\n      return reify(this, flattenFactory(this, depth, false));\n    },\n\n    get: function(index, notSetValue) {\n      index = wrapIndex(this, index);\n      return (index < 0 || (this.size === Infinity ||\n          (this.size !== undefined && index > this.size))) ?\n        notSetValue :\n        this.find(function(_, key)  {return key === index}, undefined, notSetValue);\n    },\n\n    has: function(index) {\n      index = wrapIndex(this, index);\n      return index >= 0 && (this.size !== undefined ?\n        this.size === Infinity || index < this.size :\n        this.indexOf(index) !== -1\n      );\n    },\n\n    interpose: function(separator) {\n      return reify(this, interposeFactory(this, separator));\n    },\n\n    interleave: function(/*...iterables*/) {\n      var iterables = [this].concat(arrCopy(arguments));\n      var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, iterables);\n      var interleaved = zipped.flatten(true);\n      if (zipped.size) {\n        interleaved.size = zipped.size * iterables.length;\n      }\n      return reify(this, interleaved);\n    },\n\n    keySeq: function() {\n      return Range(0, this.size);\n    },\n\n    last: function() {\n      return this.get(-1);\n    },\n\n    skipWhile: function(predicate, context) {\n      return reify(this, skipWhileFactory(this, predicate, context, false));\n    },\n\n    zip: function(/*, ...iterables */) {\n      var iterables = [this].concat(arrCopy(arguments));\n      return reify(this, zipWithFactory(this, defaultZipper, iterables));\n    },\n\n    zipWith: function(zipper/*, ...iterables */) {\n      var iterables = arrCopy(arguments);\n      iterables[0] = this;\n      return reify(this, zipWithFactory(this, zipper, iterables));\n    }\n\n  });\n\n  IndexedIterable.prototype[IS_INDEXED_SENTINEL] = true;\n  IndexedIterable.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n\n  mixin(SetIterable, {\n\n    // ### ES6 Collection methods (ES6 Array and Map)\n\n    get: function(value, notSetValue) {\n      return this.has(value) ? value : notSetValue;\n    },\n\n    includes: function(value) {\n      return this.has(value);\n    },\n\n\n    // ### More sequential methods\n\n    keySeq: function() {\n      return this.valueSeq();\n    }\n\n  });\n\n  SetIterable.prototype.has = IterablePrototype.includes;\n  SetIterable.prototype.contains = SetIterable.prototype.includes;\n\n\n  // Mixin subclasses\n\n  mixin(KeyedSeq, KeyedIterable.prototype);\n  mixin(IndexedSeq, IndexedIterable.prototype);\n  mixin(SetSeq, SetIterable.prototype);\n\n  mixin(KeyedCollection, KeyedIterable.prototype);\n  mixin(IndexedCollection, IndexedIterable.prototype);\n  mixin(SetCollection, SetIterable.prototype);\n\n\n  // #pragma Helper functions\n\n  function keyMapper(v, k) {\n    return k;\n  }\n\n  function entryMapper(v, k) {\n    return [k, v];\n  }\n\n  function not(predicate) {\n    return function() {\n      return !predicate.apply(this, arguments);\n    }\n  }\n\n  function neg(predicate) {\n    return function() {\n      return -predicate.apply(this, arguments);\n    }\n  }\n\n  function quoteString(value) {\n    return typeof value === 'string' ? JSON.stringify(value) : String(value);\n  }\n\n  function defaultZipper() {\n    return arrCopy(arguments);\n  }\n\n  function defaultNegComparator(a, b) {\n    return a < b ? 1 : a > b ? -1 : 0;\n  }\n\n  function hashIterable(iterable) {\n    if (iterable.size === Infinity) {\n      return 0;\n    }\n    var ordered = isOrdered(iterable);\n    var keyed = isKeyed(iterable);\n    var h = ordered ? 1 : 0;\n    var size = iterable.__iterate(\n      keyed ?\n        ordered ?\n          function(v, k)  { h = 31 * h + hashMerge(hash(v), hash(k)) | 0; } :\n          function(v, k)  { h = h + hashMerge(hash(v), hash(k)) | 0; } :\n        ordered ?\n          function(v ) { h = 31 * h + hash(v) | 0; } :\n          function(v ) { h = h + hash(v) | 0; }\n    );\n    return murmurHashOfSize(size, h);\n  }\n\n  function murmurHashOfSize(size, h) {\n    h = imul(h, 0xCC9E2D51);\n    h = imul(h << 15 | h >>> -15, 0x1B873593);\n    h = imul(h << 13 | h >>> -13, 5);\n    h = (h + 0xE6546B64 | 0) ^ size;\n    h = imul(h ^ h >>> 16, 0x85EBCA6B);\n    h = imul(h ^ h >>> 13, 0xC2B2AE35);\n    h = smi(h ^ h >>> 16);\n    return h;\n  }\n\n  function hashMerge(a, b) {\n    return a ^ b + 0x9E3779B9 + (a << 6) + (a >> 2) | 0; // int\n  }\n\n  var Immutable = {\n\n    Iterable: Iterable,\n\n    Seq: Seq,\n    Collection: Collection,\n    Map: Map,\n    OrderedMap: OrderedMap,\n    List: List,\n    Stack: Stack,\n    Set: Set,\n    OrderedSet: OrderedSet,\n\n    Record: Record,\n    Range: Range,\n    Repeat: Repeat,\n\n    is: is,\n    fromJS: fromJS\n\n  };\n\n  return Immutable;\n\n}));"],"names":[],"sourceRoot":""}